Light and Dark Emperor Plague Talent
Plague Talent: PVP Talent
[Plague Field]: Posture skills. The evil breath enveloped the whole body of the light and dark emperor and gained the power of fury. The recovery speed of the dark source is increased by 20%, and the movement speed is increased by 15%. At the same time, reduce your public cooling time by 0.5 seconds.
Pentemic master talent gains additional skills and effects:
[Evil World Strike]: Plague skill, level 1. Evil power is injected into the weapon, instantly causing 150% weapon damage to the enemy and adding 72 shadow damage. Each virus on the enemy will increase the total damage effect of the skill by 20%. Public CD time: 1 second, consumption: 1 dark source
[Dark Devour]: Permanently convert your two light sources into origin. The origin can be used as a light source and a dark source.
[Bone Dragon Messenger]: Reduce the cooling time of your Bone Dragon by 8 minutes, and the Bone Dragon you summon will obey your orders. Unlike other talents, your bone dragon has no duration limit.
[Plague spreader]: Immune to various plagues, diseases, virus effects, and the probability of the virus being dispersed is reduced.
Talent Tree: (38/46)
[Infinite Pursuit]: Reduce the cooling time of your Pursuit skill by 20 seconds. Make you 100% refresh its cooldown when killing an enemy that can provide experience and honor. 2/2)
[Aggravation of the disease]: The damage caused by all viruses is increased by 30%. ( 3/3)
[Plague Outbreak]: Increase the damage caused by the virus transmitted by infectious skills by 45% and extend the duration by 9 seconds. ( 3/3)
[Pollution]: Your evil killing, evil world attack and dead blood erasure can pollute the ground within 10 yards, and the enemy will receive a 30% deceleration effect on it for 20 seconds. ( 3/3)
[Reacquired]: When your virus is dispersed, you have a 50% chance to get the light source and dark source of skill consumption, and make the virus you infect your enemy next time not dispel. ( 0/2)
[Night Epidemic]: 3 "Plague Outbreak" talent is needed. The virus becomes more irritable at night, causing damage increased by 50%, but the duration is reduced by 30%. 2/2)
[Light and Dark Control]: Increase the damage caused by your light and dark impact by 30%, and increase the damage caused by light and dark fields by 45%. ( 3/3)
[Evil Heart]: When the virus on the enemy is eliminated, it will make you have 33% of evil killing and dark thunder strikes no longer consume the dark source in the next attack. ( 0/3)
[Virus Variation]: The virus on the enemy changes, and the damage effect caused fluctuates within 85% to 150%. When you use the plague skill, it will guide the virus to deteriorate, and the fluctuation range will fluctuate within 100% to 150%. ( 1/1)
[Evil Enhancement]: Increase the damage caused by your evil kill by 60% and the chance of a fatal blow by 9%. The damage caused by the evil world blow is increased by 45%, and the probability of a fatal blow is increased by 6%. ( 3/3)
[Serial corpse explosion]: Your corpse explosion will detonate all corpses within 10 yards, and each corpse will cause an additional 30% shadow damage, and let the target be infected with corpse poison for 10 seconds. ( 0/1)
[Dead Blood Virus]: Gain skills, virus skills. With your own blood as a guide, sprinkle a black blood rain within 5 yards ahead, infect all targets with dead blood virus damage, and absorb 30% of the enemy's healing effect for 10 seconds. CD time: 30 seconds, consumption: 10% total health. ( 1/1)
[Enhanced Plague Field]: When you are in the plague field, the recovery speed of the dark source is increased by 10% and the virus damage is increased by 20%. ( 2/2)
[Night of the Dead]: Increase the strength and physique of your bone dragon from you by 60%, and reduce the cooling time of the undead army by 15 minutes. ( 3/3)
[Death Pathwayman]: Get the activation aura. Activate the aura to increase the damage and magic of all teams or team members within a radius of 100 yards by 3%, and increase all damage effects by 5%. However, if attacked, it will take an additional 10% damage and reduce the current health by 3% per second. ( 0/3)
[Plague Poison Fog]: When night falls, a thin layer of poison fog will form within 5 yards of you, increasing your power by 15%. The enemy who enters the poison fog is 100% infected with one of the viruses (death virus, corrosion virus, dead blood virus) for 15 seconds. ( 3/3)
[Endless Night]: 3 points of "Night of the Dead" talent are needed. Make your bone dragon more fierce because of the plague around it. Each virus of the enemy within 10 yards will increase the damage effect of the bone dragon by 5% (up to 50%). When there is a plague fog, the bone dragon will recover 2% of the total health per second. ( 1/1)
[Blessing of Death]: No skill and state can reduce your movement speed to less than 80%, and the duration is reduced by 15%. At the same time, the duration of all effects that cause coma on you is reduced by 15%. 3/3)
[Doomfall]: Increase your dead blood erasure damage by 45%, increase the amount of negative effect absorption treatment by 30%, and extend the duration by 6 seconds. ( 3/3)
[Extinct Bone Dragon]: Gain skills and strengthen. Refresh the state of the bone dragon (if the bone dragon dies, it will be summoned again), make the bone dragon immune to all damage effects, and the damage effect is increased by 50% for 10 seconds. When the skill is used, all non-player non-NPC non-high-intelligent creatures within 10 yards will be allowed to attack Bone Dragon. CD time: 10 minutes, consumption: 50 energy. 1/1)