The Rise of the Emperor of Online Games

549 Admiral's crush

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The white bear, which was bursting with residual blood by a big move of the admiral, floated up two healing effects. The admiral, who was supposed to be forced to kill, knew this time that it was impossible to kill the white bear before the white bear opened his skills. The hidden instant move that the admiral had prepared was not released, and he continued to hide!

+9678 This therapeutic effect is to heal the holy light. The admiral is very clear, but how did the previous effect come from? The admiral is not very clear yet. Not to mention the admiral, many people don't know how this effect suddenly appeared. Even the players of the White Bear Team can't imagine that their brains are short-circuited!

"The sadness of blood and frost!" The unscrupulous policeman who was most familiar with the white bear's skills threw out a sentence, and this time everyone else knew it. Previously, when the white bear relied on dodge and healed the holy light to restore his health, the white bear converted the sadness of evil frost into the sadness of blood frost, triggering the blood filling effect, storing health, and preventing the admiral from making a continuous second kill!

[Blood Body]: Passive skills. When you are in a combat state, Frost Sorrow will get a blood filling effect, absorbing 30% of any healing that causes you, and the charging effect can reach a value equivalent to your maximum health. When your health is less than 50%, Frost Sorrow will immediately inject 20% of your health, and the effect will be triggered every 2 seconds. When the value of blood filling effect is less than 20% of your maximum health, you will not be able to get health injection. ( When your health is full, the blood filling effect will absorb all the treatments that cause recovery to you. When the blood filling effect reaches the maximum value, the sadness of frost will no longer absorb any therapeutic effect.)

The white bear has always had a feeling that the shallow water under his feet not only hinders the player's movement, but also strengthens the power of the diamond giant thunder and the thunder attack, the group spell impact of the blue evil dragonfly and the admiral's water whirlpool attack. Although these seem to strengthen the effect, they are not fatal in the white bear!

What is the tidal messenger? The most powerful incomplete artifact in the ocean should have some big moves to make a " surprise attack" with the help of water, which does not give the tank and healing buffer time, and directly kill in a series of seconds. This is what the white bear guessed. If he were the designer, he would also have such an unexpected attack for players, a tank that specializes in killing blood.

Looking at the expression of the admiral just now, he was obviously guessed by the white bear. The admiral did have such a big move. At first, the white bear intended to keep his health above 25% and let the admiral keep this skill in the waiting time. In order to hide from the admiral's action, the white bear did not have the sadness of blood frost at first, but kept it until it was high to dodge. At that time, the white bear would recover more health. Even if the treatment effect was reduced by 30%, the admiral would not let the admiral know that the white bear had changed the sadness of the frost.

However, the white bear is not out of the danger period yet. The admiral's attack has returned, and the white bear will not last long! Without treatment, the white bear knew that it was impossible to resist the admiral, and now he can only last as long as he can. White bears have to use their skills and talents to get more survival effects and attract more attacks from admirals.

Light source absorption!

The White Bear's health value recovered quickly, and it was difficult for the Admiral's close attack to cut down the White Bear's health value. Now the admiral has gradually adapted to the dodge mode of the white bear. Five consecutive flat cuts and two spells have come over. The white bear has no chance to dodge and has been blocked!

In the past, when the white bear opened the light source to absorb the light source, it would definitely break out of energy strikes or the light and dark impact to trigger more light source recovery. Now in the face of the admiral, the white bear does not dare to do so. Once you fight with the admiral, the white bear will die! The white bear attack did not play much to the admiral. The damage caused by the White Bear's attack is not as fast as that of the Admiral. Now the Admiral's health is still full.

In the face of such a powerful admiral, the white bear is much more embarrassed. The health value is high and low, and he is completely beaten by the giant. There is nothing we can do. The white bear can only do this now. It can only defend but not attack!

Dodge!

System: You successfully dodge the attack of the admiral, and the effect of "Speed of the Dragon" is superimposed to 15 layers, and the movement speed is instantly increased by 120% for 10 seconds. At the same time, your "Speed of Speed of the Dragon" is now only superimposed to 5 layers.

The white bear tried his best and finally dodged the admiral's attack after two jumps, triggering the highest superposition layer effect of "Speed of the Dragon", and the movement speed increased instantly. This time, the speed of the white bear soared, moving at a high speed like the flying speed of the frost dragon!

Dodge!

Dodge!

The speed is already so fast, and with the dodge effect, the white bear has two more dodge effects, and the health value has recovered. Only twice, the admiral began to throw spell attacks, so that the white bear could not escape no matter how fast it was. Fortunately, it triggered the effect of "Thunder and Lightning Vortex" and absorbed a lot of spell damage.

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As soon as the white bear recovered his health, he was immediately pulled down by the fire attack of the admiral. After several moves in a row, the effect of blood filling was lost. That's not to mention. Admiral's attacks are becoming more and more frequent. Spell skills are mixed with melee attacks. This time, the white bear's health drops rapidly!

God's shield!

One advantage of this life-saving move is that you don't have to wave your own shield to block the attack, but any attack that falls on the white bear will be directly absorbed to restore the health of the white bear! Of course, there is a bad thing about this is that the white bear can't control whether the god's shield resists or not. If his health is full, the white bear will certainly not block it. After eating an attack, he can block it and restore his health. It's just that now the white bear has a 30% therapeutic effect of "blood filling" absorption, and the white bear has no need to worry about overrecovering.

The white bear quickly recovered its health and filled with blood, but the shield was broken by the admiral in a few times. This time, the white bear directly turned on the "Angel Guard" to get the injury-free effect, and continued to buy himself time to modify the dodge position. Originally, the white bear also has two skills: steel armor and ice body, but if the white bear opens the steel body, the admiral will definitely throw spells to attack. When the white bear opens the body of ice, the admiral will fight in close combat. It can be said that the two skills of the white bear are useless in front of the admiral.

In this case, the white bear can only use his skills to delay the time, otherwise he will not be able to resist the admiral at all. The white bear glanced at the health of the diamond giant and the blue evil dragonfly, and there was still more than half of it. This is really troublesome!

The admiral is much better than he expected!

Divine Strike!

It is necessary for the white bear to continue to refresh the negative state. On the one hand, it angers the admiral, and on the other hand, it makes the admiral not feel that he is procrastinating.

Jump, sidestep dodge, close misstep...

The white bear has tried all kinds of moves, but the admiral's attack speed is too fast. It's really impossible to dodge by relying on the movement speed obtained by dodging.

The white bear, which has just been filled with health and blood filling, is very hard to keep the holy light treatment and open the angel guard at all times. It is impossible for the admiral to kill the white bear at this time. At this time, in addition to looking for a faster dodge, what the white bear needs to do is to keep throwing skills and output, and continue to maintain damage!

The white bear was crushed by the admiral all the way, and all the life-saving skills were thrown out. I'm afraid it won't last long!

"Twilight, it won't last long..." The unscrupulous police always pay attention to the change of the white bear's life value. Now the white bear's big move has been launched. This time, it is too difficult to continue to survive. Continue to open the talent final skill to extend the time of the angel guard? But this is also a delay in the time of death.

[The Sorrow of Frost (Blood)]

A broken artifact, conversion, binding

Equipment level: none

Two-handed sword

Damage: Level*10-Level*13

+Level*6 Strength

+level*10 physique

groove: 5

Additional Skills: [Blood Body]

Additional effect: When you successfully attack, you will get the "Blood Shield" effect, which reduces the damage you take by 3%, and can be superimposed with 5 layers for 6 seconds. When the "Blood Shield" is superimposed to 5 layers, the next physical attack will be immune, but the number of layers of the "Blood Shield" will disappear

Additional effect: When you take more damage that is 50% higher than your own maximum health, there is a 15% chance to refresh a skill cooldown that can make you immune to damage. This effect can only be triggered once per minute

Additional effect: Your life is connected to the sadness of frost. When your health is greater than or equal to 65%, no attack can end your life, and keep at least 1% of your maximum health

Introduction: Ants, kneel down to the emperor!

In front of the admiral, the effect of the sadness of the white bear blood frost is useless in front of the admiral in the first stage. At this time, the white bear must dodge, can't fight, and the first effect will not come out. The admiral's big move is continuous, which will not cause more than 50% of the health at once. The second effect is useless to trigger the probability. The second effect is useless, so the third effect will not come out at all. The admiral, the expansion giant, relies on his own health value to break 100 million, slowly grinding the white bear's health value, and there is no fatal move at all!

At the end of the time of the angel guard, the white bear has no talent final skill, and is still trying to dodge! In this way, the white bear's health value has been reduced to 40%. If he can't dodge any more, the white bear will be given a second by the admiral's instant killing.

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A little bit of a feeling! Although he failed to turn around and jump this time, it also gave the white bear a subtle feeling. However, at this time, the white bear's health value is only 20%, and the blood filling effect is not, and the healing holy light and light source are absorbed in the cooling.

As the white bear expected, the tidal messenger in the admiral's hand flashed a blue light. The white bear's body suddenly felt a tremor, and the water under his feet made the white bear feel an inexplicable fear...

"It's too late..." The unscrupulous policeman has long planned to pull the white bear over, but when he wanted to open the skill, he found that the locked white bear was not in the range. Obviously, the admiral's instant killing skill is anti-locking, and it is impossible for the unscrupulous policeman to come and throw it for treatment...