Chapter 210 Version Update
After two days of hard waiting, on October 10, WarGame finally ushered in a new version that made everyone wait for ten years.
October 10th, ten years, what a symbolic time.
Since the game was open for download at midnight on October 10, many players did not sleep on the night of October 9 and waited for the game to download.
At midnight, WarGame's official website was instantly crowded, and millions of players rushed in. They couldn't help clicking the download button on the download page and downloaded the game data to the computer as soon as possible.
The particularity of WarGame is destined to be special in the way it is updated:
First of all, players need to download the new data to the computer through the official website, and then use the toolkit officially provided by the game to encode it.
Secondly, players need to find a dedicated data cable for WarGame to transfer these data to the game device, and then set the program on the device to the default state. Players who enter the game for the first time after the update can customize the settings according to their previous habits.
Finally, players also need to insert the data card into the card reader, and then go to the official website to download a data package to update the data on the card reader and the data card, otherwise they will not be able to read the new professional evolutionist.
Such a troublesome update method also gives players a lot of time to read the new version released on the official website.
First of all, the evolutionist. In addition to the introduction of professional characteristics, a * information about evolution has been added. After all, it is necessary to give a reasonable explanation to add new professions. The reasonableness of the game * information is also part of the success of the game.
Evolution is the product of a failed transformation experiment. Seth, the chief scientist of M, originally wanted to transform the human brain through drugs to make the soldiers on the battlefield stronger and more destructive. Unfortunately, this experiment completely failed. The physical structure of the transformed soldiers was seriously damaged, and their physical fitness not only did not become stronger, but also became weaker.
Just as Seth was about to give up this plan, he suddenly found that these transformed soldiers were able to control the DP energy body that could only be used as weapon energy through brain waves. This discovery made Seth happy. Later, through his research, he further found that although these transformed soldiers were weak, their destruction was strong enough to change the whole war situation through the control of DP energy.
So, in the fourth war, Seth threw thousands of evolutionists he transformed into the battlefield...
The above is a brief * information about evolutionists.
At the same time, the official website also announced the new Tactical Regulations 101. In addition to adding the combat skills of evolutionists, some existing basic skills have been enhanced. The attack and defensive combat skills have also been greatly improved, and many chicken ribs' combat skills have been enhanced to varying degrees.
Like the supply soldiers have special equipment ammunition packs, the evolutionists also have their special equipment - the brain electric controller, which is designed to enable them to better use brain waves to control DP energy bodies free in the air.
Unlike other professions, evolutionists have no weapons. Their weapons are DP energy bodies free in the air, and because there are no weapons, so evolutionists do not have the skill of "explosive DP". Naturally, the killing moves that complement "explosive DP" also do not exist. In order to balance, the game company gave the evolutionists the highest attack power and many protective combat skills.
Looking further, it is about this adjustment of career balance.
Everyone knows that the power melee was severely cut. The balance and speed types have been slightly improved, and it seems that the three characters are more balanced.
Then there are new maps. This time, there are a total of 30 new maps, and hundreds of maps have been adjusted in terms of balance, no longer making some professions have advantages in maps.
Then there are fixes and detailed adjustments to various bugs in the game.
Finally, a new system that surprised everyone suddenly appeared in front of everyone.
Full degree of freedom operation.
The system that was previously abandoned by the game company is back this time.
Full freedom operation existed in WarGame in the early days. The reason why it was abandoned later was that the system was too unfriendly to some players who did not operate well. After all, all the skills in the game need to be used by players themselves, which is too difficult for many players, especially many People who play games are not in good physical condition and lack sufficient coordination.
The return of full-degree-of-freedom operation this time does not mean that game companies give up the semi-degree-of-freedom operating system, but allows players to switch between the two systems at will.
The semi-degree-of-freedom operation relies on the system. Although it will reduce players' mistakes when using combat skills, it will inevitably have shortcomings such as rigidity and modeization, providing a lot of convenience for opponents to resist or dodge.
There is no problem with full-degree-of-free operation. Each combat skill is by no means different in the hands of different players, which will make the combat skills more changeable and more difficult to deal with. It requires the opponent to make a quick judgment according to the situation and no longer be as brainless as before.
Of course, the requirements for full-degree-of-freedom operation are extremely high, which can never be achieved by ordinary players. I'm afraid that even professional players can't do it 100%, so only a few people can really use this system, and even no one will use it for a long time.
However, it can be imagined that full-degree-of-free operation will be the future development trend, especially in the professional circle. This more challenging operation adds more variables to the battle and more opportunities for professional players to fight back. After all, various combat skills have been studied to the extreme in the past decade.
How to maximize the effect of skills, how to make the opponent unable to defend, and how to continue to make consecutive moves intact are already very thorough. Professional players are only compared with proficiency and grasp of details.
The full degree of freedom operation is different. The introduction of this system can completely change the use mode of combat skills. Professional players can freely rely on their own operations to adjust the skills to meet their own needs. The connection between skills and skills is no longer so patterned, making their opponents more unpredictable.
In the future, the semi-freedom operating system will be completely eliminated in the professional circle, and full-degree-of-freedom operation will become the mainstream.
In addition to major updates to the operating system, game companies have also provided another system innovation.
Voice interoperability.
Yes, from now on, the enemy and us can talk.
Voice one-way communication has always been the most criticized place in WarGame.
In the game, not all battles are aimed at defeating the other side. Some are for competition, some are for guiding teaching, and some are for training. Such real-time communication with opponents is very important, but WarGame has always been a unilateral communication, so Usually, communication is carried out by watching the video after the battle.
Of course, this is very bad, because watching video after the event is completely different from being immersive, and it is impossible to reproduce all people's thoughts and feelings at that time through video. Especially in the guidance war, real-time error correction is a very important link, because it is very important for the instructor to know where the mistake is at the first time, and the impression is never as deep as when they experienced it in person.
And the advantage of two-way voice is that you can chat.
WarGame's battle time is still relatively long, especially in team battles. Some games in the professional circle have even been played for one or two without winning or two. It is inevitable that you will want to chat when you are bored. It is naturally a little boring to just talk to your own side. If the opponent is also mixed in to chat at this time. How perfect it is. Maybe you can find some useful information.
Players' demands on two-way voice have always been the most urgent. Ten years ago, many people complained that the new version of that year did not have a two-way language. Unfortunately, game companies have not taken action in this regard for a long time. Today, ten years later, the system has finally appeared.
Many old players ten years ago have burst into tears and sprinkled flowers everywhere to report this super good news.
As for the other miscellaneous and many updated content, you can't see any benefits on the surface. You can only know if you enter the game and experience it in person.
Unfortunately, Ren Jingcheng and the people of the Flying Tiger Club did not have the opportunity to enter the game to experience it at the first time.
Because they boarded the train to Q City on the night of October 9th, tomorrow, they will usher in the third round of their school league at the Q City Military Management Institute.
The name of the club of Q Military Management Academy is: Military Soul, which is a super strong team in the league. Each player's fighting style is extremely strong, especially in team battles. They completely apply what they have learned and apply some military techniques to the game, plus a mountain of unified action mode. , which gives all school league clubs a headache.
The Military Soul Club has won the championship of the school league twice. Last year, it lost due to luck in the overtime ring, otherwise it would definitely become the club that won the championship three times in the school league for the first time.
For such a team, the eldest brother still holds a pessimistic attitude. It is not that he lacks self-confidence, but that the opponent has too much advantage in the team game, and he can't deal with his two-knife command at all.
If only it were at home...
Big brother can't help thinking so. After all, you can choose a map at home. No matter how strong the military soul club is, some maps are not what they are good at, at least they can compete there.
At 10:30 p.m. on October 9, a group of Flying Tiger Club arrived in Q City, and the bus of Q City Military Management College to greet them also waited early outside the railway station.