081 Dangerous Creature
In the edge of the night, there is thick fog everywhere. The visibility is extremely low, and you can see a distance of 1 yard. And it's extremely quiet here, and there is no sound of wind or waves...
"It's really a damn place!" The white bear used to know the situation here from the forum, and he didn't have enough to eat and have nothing to do to explore here. Even in the dark night, the white bear is only about 20 yards here, and no matter how far away it is, it will become hazy.
The white bear is on the edge of a cliff, where there is not even a weed around, and a dark forest begins to appear 15 yards away! The white bear, who forgot to bring the compass, tragically found that he couldn't find the direction...
The forum describes that monsters in the border domain are dangerous creatures that do not show levels. Their attacks and health are calculated as percentages, and the treatment in this area is also treated according to the level gap and skill strength. So in the marginal domain, no matter how many levels come in, it will be the same. And there are no screenshots, videos, and often changing places here, so even information merchants who don't hurt people don't have the information here!!
The plague talent is very bad here. There is nothing else. If the huge three-skull dragon is summoned out in such a dangerous place, the white bear will fall back in less than 10 seconds!!
The sacred talent is relatively good, and now the white bear has 14 talent points at level 36, which can point out a skill similar to the human race skill [self-interest].
Column 1 Talent:
[Increase]: Get a light source or a dark source, and you can only add one of each. ( 2/2)
[Shelter]: Increase the armor you get from your equipment by 30%. ( 3/3)
[Prediction]: The probability of dodging increases by 6% (3/3)
The sacred talent belongs to the tank talent, and all three talents must be ordered. Needless to say, add a light source and a dark source. Regardless of the talent attribute, these two talent points must be thrown down. It is necessary to improve the armor obtained from the equipment and increase the physical damage reduction. Compared with ordinary tanks, they can only get 10% armor for 3 points of shelter, and the divine profession is strengthened. However, the effect of this advantage is not obvious. Dodge is a must for tanks, no explanation.
Each column of talent consumes 5 points to learn the second column of talent, and the white bear threw 8 points in the first column.
Column 2 Talent:
[Hot Holy Light]: Increase the healing effect of your healing holy light by 20%, and at the same time, there is a certain chance (greater than level 1) to cause 3 times the treatment effect. ( 2/3)
[Dazzling Light]: Reduce the cooldown time of your dazzling strong light skill by 15 seconds (0/3)
[Holy Wind]: Get skills to make you surrounded by divine light, immune to all charms, fear, coma, lethargy effect, for 6 seconds. CD time: 3 minutes, consumption: 1 light source. ( 1/1)
[Enhanced Divine Power Conversion]: Increase the energy of your divine power conversion skill by 10 points, and reduce the cooling time by 10 seconds. ( 0/2)
The hot holy light must be full, but because the talent point is not enough now, the white bear seeks the maximum benefit and points out the "heart of justice" in the next column, so it is temporarily put away. The Holy Wind is an immune effect skill, which is very useful for tanks. And with the "heart of justice" in the next column, it is very useful. The dazzling light is the PVP talent point, like the plague talent must come over and click this. Strengthen the transformation of divine power. This is not very useful for the time being. Let it go.
After the previous 10 points of talent, you can learn the third column of talent.
Column 3 Talent:
[Holy Land Gift]: Increase the ability of teams and team members to cause damage within a radius of 100 yards by 5%. In addition, increase your total endurance by 3%. 0/2)
[Strength Heart]: After starting, the reduced damage of your angel guard is increased by 40%. In addition, starting the skill does not need to consume energy. ( 2/2)
[Heart of Justice]: 1 "Holy Wind" talent is needed. So that you can use the sacred wind at any time, and the skills can be cast on friendly players. 1/1)
[Strike Blade]: Your ordinary attack will have a 20% chance to give the enemy an additional 20% weapon damage. ( 0/2)
This column basically needs to be learned, especially the strong heart, so that the angel guard can add an additional 40% reduction effect, and no longer consume energy. This must be full. The heart of justice is to strengthen the sacred wind. It can be used at any time and can be used for friendly players. This is very useful. As for the gift of the Holy Land, this is a halo talent, which must be full, but now the talent is not enough, and the white bear is temporarily left.
The skill of Holy Wind is a little different from self-interest. Self-interest is the effect of lifting your own movement restrictions and the inability to control the character, while Holy Wind is immune to charm, fear, coma and lethargy for 6 seconds. The white bear has also tried two skills and does not share the cooling time. The white bear thought for a moment, coupled with the angel guard and chasing, the white bear is basically not afraid of the thief's coma, but afraid of being paralyzed!!
The white bear moves forward carefully, especially when entering the forest, it should first look at the situation inside. The white bear is a jet lag creature, and it can be seen more clearly at night. After making sure that there was no blame, the white bear moved forward carefully.
The trees in this forest are about 10 yards high, and the trees are full of vines, like spider webs. The white bear moved forward at a snail speed that he had never walked before, which was completely contrary to his title of "high-speed rail driver". But in such a place, the white bear must do this.
With the distribution of 2 yards behind the white bear, a vine fell down and slowly stretched out to the white bear as if it could live...
"Is there something wrong? Are you all asleep?" The white bear suddenly stopped, and the vines that followed him quickly withdrew from the tree to avoid being found by the white bear.
Running wildly, the speed of the white bear coming to the snail suddenly went back quickly! Immediately behind the white bear, two vines caught up. Then, two 2-yard dark green vines jumped from the tree, two big vines as legs, other vines as tentacles, and a huge blood mouth and eyes grow on the wide vines!
Cold-blooded vine: dangerous creatures, HP: 100%
The white bear turned around, and the hot flame in his right hand flashed two dark thunders and shot at the outstretched vine.
—2%
—2%
The output of the tank talent is really weak. If the attack continues like this, the white bear will not kill these two dangerous creatures if he dies!! But there is nothing we can do. If the output is low, we have to output it!
Razer! Seeing that the vines were about to catch up, the white bear immediately threw a spinning thunder snake to one of the vines and locked its leg. The other vine chased after it unconsciously.
Light and dark impact, dark thunder scattering! The bone effect of the night demon king under the night plus the posture skill effect in the plague field. The white bear's movement speed is increased by 40%, and it can completely play with the kite with the vines. However, the kite here is a limited-distance kite. In less than a moment, the white bear has run back to the original cliff.
—2%
The white bear appeared in front of the vines that fell alone and followed, and immediately hit a sword! Because the chasing effect makes the white bear immune to a negative state, the vine originally wanted to wrap around the white bear's leg, which was impossible. You can only beat the white bear with vines!
—13%
The white bear's left hand horizontal sword resists the vine attack, and then his right hand suddenly hits life. This skill is relatively **. Because the life strike directly calculates 10% of the white bear's health and adds 180% of the weapon damage, this calculation is separate for this dangerous creature!! This makes the white bear a little surprised...
The physical attack of the cold-blooded vine is very high. Each attack causes 4% damage to the white bear, but the white bear can recover 1% by healing the holy light, and there is a life blow, and it soon understands a vine. Concentric on another vine. One-on-one, the white bear has no pressure at all. Even if the movement is limited by the vine, the fighting effect is lower, and the white bear can completely crush it to death!!
Clean up another cold-blooded vine, and the white bear began to collect trophies. One purpose of the white bear coming here is to collect these cold-blooded vines, and now he has come to the right place. And just now the white bear knew that these cold-blooded vines would sneak up, which was described in this scene on the forum...
[Cold-blooded vine]: Edge domain material. It can be used to make leather armor or alchemy.
Two cold-blooded vines produce a material, which is likely to be high. The white bear feels that he must collect materials while exploring here.
After being familiar with this kind of cold-blooded vine, the white bear is not afraid of the life attack skill of restraining dangerous creatures. However, for the sake of safety, the white bears still come one by one, so as not to hang back when they die. It's useless to find a corner and cry!!
In three hours, the white bear also fully figured out the environment of the forest, and the cold-blooded vines also collected 65. Next, the white bear has to spend time here and find out the situation in other forest areas.
The forest on this side of the edge is a large area, which is composed of different forests. Each forest has a boundary. Once you step over, you will face another danger.
The front area is man-eating flowers, on the right is the Druid Forest Werewolf, and on the left is the green snake. This has nothing to do with the black water frozen bone material needed by the white bear, and the location of the bloody mud pool is even more unclear to the white bear. As for Grudak, the king of the Titans, the white bear is in the mentality of "I'm lucky, I don't meet my life".
Now the most important thing is to collect materials and absorb blood mud, and there will be many opportunities to come in the future!!
The werewolf is a gregarial creature, a chain of hatred. Once he pulls a werewolf, he will roar first and summon other companions to come over, which is very difficult to deal with. If it hadn't been for the white bear's bright eyes and quick hands, a dazzling step had come to blind and silence it. Now I'm afraid it's surrounded by wolves. The green snake is probably a thief's profession. It can be invisible on the tree, and the sudden sneak attack is very strong, and it has a coma or paralysis effect, which is very difficult to deal with.
And the white bear feels that it is better to eat people here, at least it won't move around, which can be dodged. When the white bear collects the cold-blooded vines, carefully step into the area where the forest coexists with cannibal flowers.
And just as the white bear wanted to explore what was around the map, suddenly there was a sound of fighting. It seemed that there were still people here...