The Rise of the Emperor of Online Games

532 ever-changing

—18123

After the white bear successfully dodges, it can immediately start a life attack. This is a very powerful skill, and it can explode good damage even if there is no bonus. The white bear has made statistics. As long as the life blow is cut on the other party, it will not be fought and dodged. This is a very powerful skill, but it is a little sad that it can only be used after the conditions of use must be a fight or dodge.

—12765

After the white bear dodges, the iron knife can be suppressed, and this skill can't dodge and fight! The iron sword also made a critical strike, and the damage was not bad.

Warriors have the talent of "Wind of Recovery" and "Blood Frenzy" to recover health. In addition, the bloodthirsty warriors can also recover health. Under the professional bonus of the iron knife, they will get a greater recovery than ordinary warriors. If it continues, this is not good. The white bear's own recovery skill is only to heal the holy light, which is to sacrifice a public cooling time, and can only be used to avoid anger. Now that it is like this, it should be easy for two seriously injured and talented professions to kill each other, but now it doesn't seem to be the same.

"It seems that you imitate very fast!" Tie Dao himself improved this trick and jumped sideways to dodge. The details of the changes are difficult to learn. If the strength and tread mistakes will make this kind of walking fail, and Bai Xiong saw that he had just used it once to imitate it, even better than himself, and his ever-changing ability has been improved to a very high level. The iron knife believes that it is incomparable!

After the anger was dodged, the iron knife had to avoid the thunderstorm of the white bear in turn. This is only 1 second to avoid and must be mastered. Just now, he had already dodged sideways. This time, the white bear would not give an iron knife a chance. He walked up quickly with a force. If the iron knife jumps back, it is easy for him to keep up. In this way, even if he steps sideways to dodge, the temporary speed will not have time to avoid his own thunderstorm.

A harsh roar!

Just after the thunderstorm hit by the white bear, the iron knife suddenly stunned the white bear with a roar, stopped the white bear's attack, and bandaged it on the spot. Unless the white bear breaks his bandage in its self-interest release state now, it can't be removed in the current situation of the white bear.

The stunned white bear will not be so fast to benefit himself. The iron knife after wearing the bandage has no time to use the angry attack that has just cooled down, so he has to be bloodthirsty!

—5233

The bloodthirsty directly woke up the white bear. The iron knife on the bandage did not dodge the attack of the white bear, but directly bombarded the white bear. This white bear knows why the iron knife doesn't run. If he avoids like this, he has no anger skill. This has to be attacked and beaten, otherwise he can't even break out. So far, the iron knife has not hit the giant. Obviously, the anger at the beginning is not enough.

—8243

—3237

The white bear fell directly from the thunderstorm, and the iron knife fought first, but this time it was unsuccessful. The way the white bear takes action is more tricky, and it is difficult to resist. The iron knife is very suitable for the bombardment this time. There are not many light sources and dark sources of the white bear at this time. Unless the white bear opens the light and dark source and breaks out, it will not hurt the iron knife much at all.

If the fight is flat and slashes, the Fury Warrior has a bonus, but the armor is relatively low. The white bear is now in the sacred field, with a relatively low output and slightly higher armor. Relatively speaking, the iron knife can increase the advantage of the anger belt.

Giant Strike!

The iron knife directly weakened the white bear's armor. The white bear looked at the decline of his armor and reduced its armor value by 75%. This time, the iron knife cut it flatly with one move, and the damage was like a critical strike, and the white bear was directly pressed down.

Fury!

Dazzling bright light!

The iron knife was angry and hit directly during the giant's attack. This time, the white bear did not dodge or fight, but directly bombarded it with a dazzling and strong light. If the iron knife closes its eyes to avoid the shining light, the white bear can suddenly step sideways to avoid the anger. Even if the iron knife that loses its vision is angry at close range, it is impossible to hit the white bear. This is an option. An outburst of anger causes high damage and self-interest at the same time. If you are blinded and silent, it will be very expensive!

The iron knife dares not drive itself early, and is afraid of being taken away by a continuous wave of high output by the white bear. Now I can only close my eyes and continue to attack with anger through my impression.

—8765

—3513

The white bear took a wrong step to avoid the angry attack, then a thunderbolt hit it, then pulled down the health of the iron knife, and then quickly retreated. The effect of the thunderstorm talent attached to the attack treatment department is not high. Now the white bear's health value is only 57%, which is in a very dangerous state. If you don't escape, the iron knife will have a chance to get angry. The white bear doesn't want to be beaten by him.

Jump back and jump again!

Razer!

The light source and dark source that have just been cooled are quickly fused by the white bear, throwing out a thunder snake to set the iron knife in place and slowing down at the same time! In this way, the white bear in the field of plague will have time to open the 8 yards of kite.

In addition to restricting the warrior and not giving him a chance to get close to him, the kite card 8 yards also jams his anger, which makes him unable to exert his anger. In this way, the white bear also has the advantage of receiving the healing holy light to restore its health and waiting for the light source and dark source to cool down.

The iron knife opened the heroic anger and wanted to get up quickly, but the white bear had come out of a distance of 5 yards, and it was difficult for him to stop the white bear.

Treat the Holy Light!

The white bear first throws two healing skills to himself, and then opens the light and dark impact to slowly consume the health value of the iron knife. Although the damage is not high, it is good to reduce the recovery effect of the iron knife. The iron knife maximizes the advantages of his career, and the white bear also maximizes the advantages of his career. Now this situation depends on personal will. It depends on who can persist without making mistakes, and make mistakes to decide the victory or defeat of the normal duel!

"Kite stuck!" As a warrior, the most annoying thing about the iron knife is that others have this extremely difficult positioning skill. If it is an ordinary person, the iron knife is easy to find a little mistake and kill this guy. But it's hard for the white bear to make a mistake, unless he is very tired! This guy fakes other people's skills, but he still has to do better than others, which makes people feel very painful.

You can't give the white bear a chance to recover. The iron knife knows that he must hand in his skills this time, otherwise he will be passive next.

A heroic leap!

This is a skill that can jump from 8 yards to 40 yards away. The warrior has a life-saving skill that is out of the team, and this time it must come out. The iron knife jumped back 10 yards away, so that the distance between him and the white bear was between 10 yards and 20 yards. He directly intercepted and fainted the white bear!

—25423

—10867

Fury!

After breaking the white bear's kite stuck, the iron knife directly hit the white bear's health down. At the same time, he quickly jumped around the white bear and walked around the white bear, not giving the white bear a chance to continue to get stuck in the kite.

God's shield!

A shield appears on the white bear's left hand, which is used to absorb damage and buy himself time for treatment. Now the iron knife opens the "close-fitting" close-body output skills, and it is difficult to get rid of the output while walking around yourself. If he pulls down his health at this time, he will be suppressed and passive. You can't do this. If the iron knife doesn't give you a chance, you won't give him a chance. The white bear is going to consume it for him!

Treat the Holy Light!

The white bear looks at the position of the iron knife while throwing treatment, and quickly calculates how to crack it and how to start to imitate it. After the shield of the white bear's left hand god was broken, his health was almost full, and the white bear also turned with the iron knife. The iron knife turned to one side, and the white bear turned to the other side and turned against him. Moreover, the deceleration effect of the white bear is not as strong as that of the iron knife. Under the acceleration of the water boots, the movement speed of the white bear is slightly 1.4% faster than that of the iron knife. If it is difficult to see from the surface, it is nothing to think of this little speed gap. But in the eyes of high-end players such as White Bear and Iron Knife, this is fatal.

Two people can enlarge their advantages several times, and they can also enlarge each other's disadvantages several times! Because of this speed, the white bear's rotation speed is a little faster than that of the iron knife. He quickly walks around the iron knife and is in an active position.

"Quick, it's too fast. Don't let it at all!" Originally, I thought that both of them were seriously injured talents, and they should be very fast to kill. As a result, they are not fighting hard now, and they are all testing. The offensive position of the two changed quickly. For a while, this side had the advantage to master the attack, and for a while, it was quickly dismantled by the other side and became passive. This change is very fast. If the other party takes the initiative and takes a way to grab it back, the position of this initiative does not exceed 6 seconds, that is, 4 public CD time.

Players rarely see battles that change their initiative so quickly, and these are two seriously injured professions fighting for output, recovery, fighting for position, and reaction. It's hard to believe that there will be such a micro-operation battle. Or this is the legendary duel after reaching the ever-changing realm. A little mistake can determine the winner!!

"Change position quickly and restrain the other party. It's too powerful! Continue, continue..." Now the audience seems that it doesn't matter who wins or loses. They just want to see how long the two can continue such a fast offensive and defensive battle, and who will be forced to take action first. In the arena, it can quickly convert and use the usual PVE walking skills, and it can also be used so smoothly that only players with ever-changing realms can achieve it.

"Two world-class tanks are bombarded, and all kinds of positions are free from injury. With strong output and talent and skill recovery, it is definitely a protracted battle! It's worth watching tonight..." High-end tanks vs. High-end tanks, there are countless walking skills, and it will reach a state of ever-changing. It can quickly move and imitate the other party's position. This is worth watching when you fight!

"Look, it's changed again..." Originally, the walking form of the white bear cottage iron knife quickly turned around, but the iron knife has changed its own walking footwork, not giving the white bear a chance to attack in close combat!