035 Frost Mode
In this chaotic moment, the iron-winged wolf went outside to explore the way. The white bear did not intend to hide in the small palace. At that time, it would be troublesome to be checked by the lord NPC. At this time, the white bear went offline and converted to the emperor's account online. Now the white bear has a lot of items on his body, and he needs to open the emperor's account to deal with it. Otherwise, it will be sad when the Tanosa dragon hangs up and falls down.
The emperor and the demon king share items. When the white bear was on the number, the things in the backpack did not change. First of all, the white bear stores the black gas scroll, the hegemony magic book, the labor magic book, the black water magic beads, the sacrifice scroll of the god, and the blood of the gods. These are the best props, and they must not be dropped. Then the white bear took out the legendary beast god skill book of "Sadness of Frost" and found that this skill could not be learned.
"No way? Can't you learn from the sadness of frost? Do you want to switch to frost mode? The white bear's frost sadness defaults to the blood mode. Now this skill book does not show that it can be learned. The white bear will see if it is because the frost sadness has not been converted into a paired frost mode. In the white bear's idea, he should be able to learn this skill.
[The Sorrow of Frost (Frost)]
A broken artifact, conversion, binding
Equipment Level: Light and Dark Emperor
Two-handed sword
Damage: Level *13 - Level *17
+Level*13 Strength
+level*7 physique
groove: 5
Additional skills: [Frost World], [Ice Gathering Point]
Additional effect: Frost's sadness blows up the frozen cold wind, reducing the movement speed of enemies close to Frost's sadness within 10 yards by 20%-60%, and superimposed with a layer of ice every 2 seconds. The ice breath increases the enemy's attack strength by 140 points for 30 seconds, and can be superimposed with 99 layers
Additional effect: All your attack damage is converted into frost damage, causing % damage to the enemy (15+ ice breath layers), and 40%-60% splashing effect within the cold wind range, allowing the enemy to get 1 layer of ice breath effect. In the frost world, the cold wind splash effect can add 50% damage within 4 yards
Additional effect: Frost Sorrow gets the frost charging effect every 3 seconds, so that your next attack will cause a critical strike effect on the enemy (1.5 + ice breath layers/20). Frost-filled attacks will reduce a layer of ice on the enemy's body. In the frost world, the frost charging effect can be superimposed 3 times
Introduction: A world of ice and snow where even blood has no temperature.
The effect of the frost sad frost mode is much more powerful than before, especially the first effect is accompanied by a strong movement restriction effect. In the future, the white bear can fly a kite even without a thunder snake. The smell of ice seems to benefit the enemy, but in the eyes of the white bear, the higher the number of layers of the enemy, the faster the death. The two effects attached to the back, the higher the number of ice layers of the enemy, the higher the damage and critical strike multiples.
Frost Sorrow still has the same powerful range group killing effect as before. Unlike before, the current Frost Sorrow can have a powerful splashing effect without the support of the frost world. If it is in the frost world, it is the same as before, brainless superimposed damage, infinite group killing.
The frost charging effect is the opposite of group killing. It is the effect of point killing attack. The inevitable critical strike damage is more powerful than the damage increase of the tide messenger. And in the frost world, this effect can also be superimposed with 3 layers, which is definitely a fire-kill skill.
[Frost World]: Environmental skills. The frost world that summons the sadness of frost, covers the frost within 100 yards with you as the center, and expands the area of the cold wind to the whole frost world, with a minimum deceleration effect of 30% and a minimum splash effect of 10%. The enemy in the frost world bears the feeling of deep cold body and receives 800 points of frost damage per second (players are halved). In the frost world, you will not be affected by any movement restriction effect, and the damage you take is reduced by 20%. The frost world lasts for 15 seconds. CD time: 1 minute, consumption: no
Compared with the previous frost world, the cooling time of this frost world is less and less consumed, which is more commonly used. In the future, this skill will not be like a big move. It will take a long time to use it. If you can, throw the skill out immediately, and it will be better to superimpose the number of ice breath layers.
In the frost world, white bears will not be affected by movement restrictions. This fire collection is very practical. In terms of the sadness of frost mode, it is very powerful to kill the enemy.
[Ice Gathering Point]: Focus on skills. Let the sadness of frost strengthen the wind direction effect. When causing frost damage to the enemy, the surrounding cold wind will gather and blow to the enemy, so that 50% of all splash damage will be superimposed on the enemy due to the cold wind. The ice gathering effect lasts for 4 seconds and requires the support of Frost World. CD time: 5 minutes, consumption: 1 light source, 1 dark source
This is a powerful fire-killing skill! If it is combined with the frost charging effect, it will be an absolute second. There is a cold wind everywhere in the frost world, and all of them are splashed. In this way, the greater the number of enemies, the stronger the strong killing effect of this ice gathering point. If they are all close together, they will die.
This skill is very practical whether you kill the boss or the arena at the end. Now the sadness of frost is much stronger than before. It is very powerful in both the range and the fire collection. The most important thing is that the movement restriction effect is more difficult. If the white bear takes out the frost sadness of the frost mode, it will be difficult for the enemy to get close to him and want to kill himself. Similarly, it is more convenient for white bears to approach the enemy.
When the white bear changed the sadness of frost to frost mode, the sadness skill of frost can finally be learned. This time, the white bear must choose the skill, which is very troublesome! 1 ordinary skill, 3 vocational skills, 1 death skill, this suddenly requires 5 skill grids of white bears, painful!
[Breaking Throw]: Long-range skills, 5 to 40 yards. Wave the power of your whole body to throw your main weapon, deal 100% weapon damage to the enemy, and remove the buff effect of damage reduction on the body. According to your weapon attributes, you may also infect the enemy with a negative effect for 6 seconds. But the weapon you throw will not be available for 15 seconds, and then return to your backpack. CD time: 5 minutes, consumption: 50 energy
For ordinary skills, the white bear can only choose this. In the past, the white bear planned to use this skill to kill players with invincible skills such as paladins, but the white bear has not been used for a long time. Now in order to see what the legendary beast god skill is, the white bear has risked.
[Holy Light Explosion]: Passive skill. When your sword strike or divine attack causes damage to the enemy, you can consume a light source to inject into the enemy's body, and it will explode after 8 seconds. Each light source will cause 3,000 sacred damage to the enemy, and up to 5 light sources can be injected. When you use the healing light or the light of life to treat your teammates, you can consume a light source and inject it into your teammates. After 8 seconds, the light source will spread. Each light source will restore 6,000 health points for your teammates, and you can inject up to 5 light sources. The effect of light source injection will not be found by enemies and teammates, nor will it be removed.
[Thunder Charge]: Auxiliary skills. Collide the light source with the dark source and trigger the thunder charge within 30 yards. Both friends and enemies will be affected by the thunder charge, and they will repel each other within 8 yards. They can't get close and last for 10 seconds. CD time: 2 minutes, consumption: 1 light source, 1 dark source
[Evil possession]: Counterattack skills. You are shrouded in evil for 10 seconds. When the enemy uses the attack or control skill against you, the evil breath will record the effect of the skill. During the next period of the evil breath, you can use the same skill to counterattack the enemy. When attacked by non-player targets, only some skills can be recorded by the evil breath. CD time: 1 minute, consumption: no
In the past, the white bear gained three skills, but now these three skills have to contribute. For a long time, the white bear feels that the most practical thing is the thunder charge, and this skill is very powerful. If it weren't for the maximum effect of the legendary beast god skill, the white bear would not be willing to throw this skill. The two skills of Holy Light Explosion and Evil Possion are less used by white bears. In terms of the three skills given, the white bear doesn't feel very effective, and the previous skills are more practical.
[Demon King's Ambush]: Death Skill. You are a cruel demon king. You wave the weapon in your hand to attack the enemy, causing 300% weapon damage (attack strength bonus), and causing the same damage to the target. Within 1 minute, the internal injury cannot be treated. The devil's ambush skills will not be affected by any injury-free skills. Conditions of use: Two-handed swords are required for melee combat. Remaining times: 19. CD time: 5 minutes, consumption: 1 dark source
For the PVP skill of the devil's ambush, the white bear has used it once. This is because I seldom go to the arena, and I don't need to use it most of the time. I always use it less. Compared with its sword of despair, this skill is relatively poor, and the white bear has to throw away this skill. The reason why the white bear decides to throw this skill most is that there are more times to use this skill. If the legendary beast god skill comes out, it should be more times.
For this skill, which is more difficult to learn than the dragon's head and the emperor's anger, the white bear really wants to see how the attributes are, and whether he pays such a large skill price to get this skill or not!
If you want to use this skill, you must have frost mode frost sadness, which is more troublesome. However, if the skill is strong enough to kill people in seconds, the white bear doesn't mind turning into frost mode and then make a big move. The white bear really wants to have some big moves that can save his life and kill even if he meets a powerful demon king NPC.
If the white bear is right, this powerful legendary beast god skill should be used by players to fight against the NPC demon king alone. Otherwise, if it is a one-on-one, it will definitely make up for it.
After the white bear clicked to confirm his learning skills, his whole body was suddenly surrounded by a bone-peating cold, and his body seemed to be frozen. The originally lively Oker City was suddenly covered with frost and became the main ice sculpture city!