151 New Plague Talent
The Ring of Chaos Sin has given the white bear a new plague talent. This new plague talent has largely transformed the original talent of the white bear into a passive skill, and there are more "evil energy recycling", "bone dragon rebellion" skills and three selection talents. This is very different from the original talent system of the white bear. This time, there is no talent point, only the skills of the plague department.
[Evil Energy Recovery]: Passive skills. Dark energy recycling. When your health is more than 80%, after using the evil skill to cause shadow damage, there is a chance to refresh the cooldown time of a dark source or origin, and make the next same skill not consume the dark source, but it cannot trigger the effect. The probability of triggering is equivalent to the percentage of your maximum health.
If you use the evil world strike, the refresh probability is about 8%; if you use the evil god strike, the refresh probability is about 4%; if the evil dragon attack does not trigger any effect, the trigger probability is 5%, and the damage dragon strike is 50%. If there is a critical strike, the probability will be increased by 150%. If you go to the evil world after the attack of the evil god, the chance of refreshing is about 13%. If you want to speed up the effect, you should hit a few more evil gods.
In the view of the white bear, if the evil god strike trigger effect is the highest, this can not only restore a dark source, but also the next evil god strike does not consume the dark source. In this way, two more evil god strikes can be played, and the damage effect of the evil world strike is increased by 200%, then the effect of triggering evil energy recovery next time is Improved. This passive skill can continue to be developed to maximize the effect.
[Bone Dragon Rebellion]: Rebellion skill. Let your bone dragon become blood-eating, lose its li xing and is not under your control, join the enemy, but also not under the control of the other party. The traitorous bone dragon has a blood-eating aura, causing 2% damage to the current health of friendly players every 3 seconds, and has a 5% chance of paralyzing friendly players for 2 seconds. When the bone dragon is killed, the evil ghost pulls the friendly player to the edge of the corpse to form a corpse explosion, causing 50% of the current health damage to everyone within 10 yards, and fear for 3 seconds. It can only be used in the arena. CD time: none, consumption: 1 dark source
The white bear feels very strange about this skill. I never thought there would be such a mutiny skill. This is to lose your pet and become an enemy. Although it causes damage to the enemy, this is the price of a pet that needs to be considered. After thinking about it, this skill is usually used in a protracted battle or at a disadvantage to get a chance to win. At the same time, when the bone dragon is about to be killed by fire, the mutiny skill can be turned on, which can bomb them for a round. This skill must be hidden and not easy to use.
Most of the original plague talent has become the passive skills of white bears, and some of them have become selection skills. Next is the skill of one of the three. The white bear can only choose one of the talents in each column.
The first column of the new plague talent:
[Endless Night]: Passive skills. Your bone dragon has become more fierce because of the plague around it. Each virus of the enemy within 10 yards will increase the damage effect of Bone Dragon by 5% (up to no more than 50%). When there is a plague fog, Bone Dragon will recover 3% of its total health per second.
[Extinct Bone Dragon]: Strengthen skills. Refresh the state of the bone dragon (if the bone dragon dies, it will be summoned again), make the bone dragon immune to all damage effects, and the damage effect is increased by 50% for 10 seconds. When the skill is used, all non-player non-NPC non-high-intelligent creatures within 10 yards will be allowed to attack Bone Dragon. CD time: 10 minutes, consumption: 50 energy.
[Evil Energy Boundary]: Injury-free skills. The amount of gathering evil ability forms an evil energy boundary within 20 yards of bone dragon, which lasts for 15 seconds. In the evil energy boundary, the damage of the bone dragon is reduced by 30%. At the same time, in the boundary, all the damage caused by the virus will form an evil energy shield to absorb damage on the bone dragon, and the amount of absorption is the damage caused by the virus. If only one enemy in the evil energy boundary is infected with the virus, the absorption of evil energy shield will increase by 300%. CD time: 30 seconds, consumption: 1 dark source
Originally, "Endless Night" and "Extermination Bone Dragon" were plague talents, but now the new talent skill "evil energy boundary" has been added to become talent selection skills. For these three enhanced bone dragon skills, the white bear can only choose one of them. Generally speaking, white bears will choose "Endless Night", which can strengthen the damage and get the health recovery effect. The cooldown time of this skill is too long, which is suitable for PVP. Because of the short cooling time, it can be used as a regular skill.
The second column of New Plague Talent:
[Blessing of Death]: Passive skills. No skill or state can reduce your movement speed to less than 80%, and the duration can be reduced by 15%. At the same time, the duration of all coma effects on you is reduced by 15%.
[Life Twilight]: Passive skills. When your health is less than 35%, your movement speed is increased by 30% and is not affected by the movement restriction effect.
[Evil Energy]: Mobile skills. Evil Energy allows you to walk vigorously, immediately move the movement limit effect, and increase your movement speed by 70% for 6 seconds. CD time: 40 seconds, consumption: 1 dark source.
The optional talent extended by the "Godblessing" talent. As a PVP talent, the most powerful thing about the plague talent is that Death blesses this talent, which can keep the white bear with a minimum movement speed of 80%. This is the guarantee that the white bear will not be kiteed with the thunder snake skill. However, now there are two more optional skills, which feels good. Especially the evil energy talent, which allows the short-legged white bear to run wildly to chase the enemy. If you are released after the chase, the white bear can run with this skill.
The talent of life dusk is the talent of the last dying struggle. On the other hand, it can also be used as a talent for running for life. At this time, if you cooperate with Razer skills, basically no one can catch up with yourself, and you can delay time.
In general, the white bear chooses the "evil energy" skill. When it comes to PVP, choose the "Death Blessing" passive skill. Only under special circumstances can we choose "Dusk of Life", such as BOSS War.
The third column of New Plague Talent:
[Dragon Guard]: Injury-free skills. Summon the dragon to absorb damage for you, immune to 50% damage, and increase the blood sucking effect provided by the Ring of Chaos Sin by 30% for 10 seconds. Replace the angel guard. CD time: 5 minutes, consumption: 100 energy.
[Death Corrosion]: Recovery skills. Convert evil energy into life energy, immediately restore 50% of your maximum health, and restore 30% of your maximum health in the next 3 seconds. When you treat the bone dragon, the death corrosion increases the damage reduction effect obtained by the bone dragon by 100% for 4 seconds. Replace the light of life. CD time: 2 minutes, consumption: 50 energy
[Dragon's Shield]: Injury-free skill. The evil power condenses a dragon shield and absorbs 40,000 damage for you for 5 seconds. When the Dragon Shield exists, you can turn on the skill again, increase the amount of damage absorbed by 80%, and extend the duration for 4 seconds, up to 3 layers. When you use life strikes to cause damage, the absorption of Dragon Shield is increased by 10,000 points, but the damage caused by life strikes is reduced by 40%. Replace the shield of God. CD time: 30 seconds, consumption: 30 energy
This column of talent converts the white bear's "Angel Guard", "Light of Life" and "God's Shield" three Holy Light skills into evil skills. This really makes it difficult for the white bear to choose. If it is bone dragon, there is no doubt that it is "death corrosion". If you do it yourself, you can choose between the evil dragon guard and the dragon shield. The dragon guard is a copycat version of a strong heart, which is opened in the face of the explosion. The Dragon Shield is a regular skill to avoid injury, and the skills can be superimposed if necessary.
These three are replacement skills, and the white bear has the original skills even if it doesn't. If there is a blood shadow effect, the white bear will choose the "Dragon Shield" skill, so that it can routinely absorb damage and superimpose it to resist big moves. The Dragon Shield is relatively easy to operate, and the effect of the white bear is higher than the other two skills.
Death corrosion skill is a recovery skill, which is used for continuous explosive effects or PVP arenas. Generally, white bears do not choose.
In the face of the ice snake this time, the white bear chose the talent of "extermination bone dragon", "evil energy" and "dragon shield". In this way, the white bear can resist energy milk and output, and it is absolutely strong. With the cycle talent, the white bear can hit higher damage, which is higher than the output of the three-headed steel dragon.
The damage of the ice snake is very high, and it is basically frost spell damage. Even if the white bear has frost resistance, the late damage is very painful. After the blood shadow is superimposed to 5 layers, it must be removed, and the vampire transfer will be used immediately after cooling. The white bear's dragon shield acts as a buffer to absorb damage when the blood is crushed and does not cool down. In the face of such a powerful lord, it is not so easy for the white bear to resist alone without treatment.
What determines the white bear's life cycle is the effect of "evil energy recovery", which opens the effect of evil god strike, evil world strike and evil dragon anger attack effect. The evil dragon's anger must continue. If it triggers the destruction dragon's attack, it must maintain the evil interference and buffer the damage. If you are not sure about the recovery effect of the dark source, you need to hit a few more evil god strikes to ensure that the explosive damage of the evil world strikes restores health and obtains a consumption cycle.
"The BOSS of the spell department is troublesome..." If it is the lord of the physics department, the white bear is not afraid, but the BOSS of the magic department, the white bear feels troublesome, which requires a lot of skills and positioning. Although the effect of blood shadow can slow down the damage, this spell comes too fast. After five breaths, the shadow effect must be removed. This has a 25-second cooling time, plus 3 vampire transfers, the effect is still not ideal...