Online game Call of Death

Chapter 364: Sweeping the Thousand Armies 4

Opening the lord's panel, I began to summon the town hall of the undead - the big cemetery.

Loyal monks can be hired here. It is one of the only two buildings that can be built on the ordinary ground of the undead. Other undead buildings must be built on the barren land, which also has a double effect on the life recovery of the undead.

Then she waited. It took three days to summon the cemetery, and Feng Qingying also returned to the Emerald Island to brush her big elves.

All the mercenaries under my family now have 3,000 ghouls, who are responsible for the daily operation and production of the territory. They are the cheapest labor force. There are also 1,200 black knights and more than 100 second-order skeleton mages, and the second-order skeleton mage can basically be ignored. In this way, my available strength is only 1,200 third-level 80 black knights.

After the transformation of the arms, although the number has decreased significantly, the strength has increased by more than before.

1,200-meter-tall, three-meter-long, unified black knights of death, black flames, long guns, and undead horses kicking forward, creating a momentum that is even several times more powerful than the previous thousands of miscellaneous soldiers.

I really want to see the scene of 1,200 black knights "chain charge", but now it is during the truce. During the non-combat period, all mercenaries must stay on their own territory, and I can't take them out.

Otherwise, if a lord PKs with people and often brings out hundreds of thousands of mercenaries, he will play with nothing. However, this rule has very low restrictions on undead mages. It is enough for me to turn mercenaries into dead servants.

Level 70 full spiritual plus points, plus the spiritual attributes attached to the equipment, I now have 2,384 points of spiritual power. Summoning a dead servant on the Necromancer continent requires a doubling of the spiritual limit. It only takes 45 points to summon a black knight, and I can summon 52 black knights for me to upgrade.

The Black Knight's territory is originally a third-order territory with a large range, including several soul crystal pits, flesh and blood, and rich resources. I also like the arms of the Black Knight very much. I am ready to cultivate them and develop as much as possible. But now, I don't have so much time to manage the territory, and I can't come out to take my mercenaries to upgrade, so now I have to hire another deputy lord to help.

Alexandre Dumas's IQ is high enough. Naturally, being the deputy lord is the best candidate, but I can't live without it... Forget it, let Sima Dezuo be the deputy lord first. This product has just received a purple gold long gun, and it's time to collect some interest.

I opened the guild management panel. At present, there are not many territorial lords, only 18 people. But compared with our small guild of 1,000 people, this ratio is much higher than that of other big guilds.

"It's not expensive", this is our consistent strategy, not to mention eight third-order territories, to feed a thousand players and mercenaries, which is simply a waste.

We are already luxurious enough.

After a few days around the territory, I upgraded to level 71 and Dumas to level 67. Dumas, who was transferred to the Black Knight King, has almost caught up with me in brushing speed, especially the "sweeping thousands of troops" skill. When he was a warrior, he had already swept the power of soldiers. At this moment, his figure is as high as four meters. ** The tall undead war horse is also three meters high, and his body length is six meters.

At this moment, the sweep of thousands of troops is really killing Lie Lie.

The huge bloody sickle in his hand first swept left and right twice, opened the enemy in the way in front of him, and then took advantage of the inertia of the second sweep. With his right hand, he grabbed the end of the blood-colored sickle handle with one hand to make a round attack. With the body as the center, the total length of the right arm and the blood-colored sickle is a radius, and a 360-degree black flame red electric chain is drawn out. The diameter of the black flame red electric chain is up to eight meters!

In this round attack with a diameter of eight meters, any enemy touched by the black flame red electric chain immediately rolled and fell out. You can imagine how horrible the tearing force is. No matter how many enemies are around, there is no chance to insert a needle at all. Even if you want to jump in from the periphery to attack, you have to jump out of a distance of nearly eight meters and three meters to attack Dumas in the heart. This is impossible for ordinary monsters.

It is self-evident that the death sickle is more than four meters long to attack with a very fast swung round. That is, it requires a career with great strength and growth to achieve it. If you are a player who doesn't have enough strength, you have to twist your waist and spin by yourself by swinging your arm.

Even so, Alexandre Dumas can't keep going like this. Sweeping thousands of troops is a skill, and there must be an end.

Therefore, after the bloody sickle circled the attack five times, Dumas took it back with a trembling arm. The powerful inertia drove the whole undead horse to jump forward for a few meters, and the huge force accumulated all over its body pressed towards the four hoofs and stepped on the ground.

A black and red shock wave immediately burst from the four hooves of the Alexandre Dumas ** undead war horse. Its speed is so fast that it is difficult to catch with the naked eye! The necromancer hit by the shock wave immediately flew more than three meters high from the same place, rolled in the air, and then fell to the ground one after another!

The whole process stunned me. Is this still the skeleton king with white bones all over his body?

If you give it a bright armored halberd, isn't it a lively Three Kingdoms unparalleled Lv Bu?

I can't help but feel unbalanced. This skill of "sweeping the march" is really awesome. If it is killed in the chaos, the enemy can't get up to the front at all, and it is no one's place to fight in the tens of thousands of troops. In particular, the last shock wave is the finishing touch. It is a collection of handsome, cool, B, domineering spirit, and practical at home. It is really a rare trick!

"Damn, the baby is more handsome than the master. Is there any Tianli, haha..."

With the help of a powerful pet, I pushed forward the speed of brushing monsters again. In a few days, it is about to advance to level 72.

But we can't brush more.

Because the more times the territory monsters are cleaned up, the faster the level of camp monsters will rise. This is the first discovery of me and Xiaozhua, so it is also recommended for the guild to not only brush small camps, but also to brush camps in balance, otherwise the level of monsters in the territory will be out of order. Some lower-level camps should be cleaned less and left for new mercenary upgrades.

Wandering around in the third-order monster map area, just need to be careful of those remote necromancers. The real difficulty is that after the fourth-order Warcraft, from the fourth level, the cities of the original residents will appear on the map of the necromantinent one after another. These natives are extremely violent. Even if you don't provoke them, they will from time to time. Come out of a corner to attack the player.

If you have enough troops, the original city will not dare to provoke you, and will only hide in the city and immerse yourself in development.

Because the Necromanth Continent is newly opened, there are relatively few lords. After entering the 4th level, the map begins to slowly decrease, and the probability of meeting other player forces will increase. After the 5th and 6th levels, a large map will appear at least 100 player forces competing for territory, as well as the original residents who are not included in it. Power.

There are also people who want to find a quiet and unattended corner to develop. As long as you stay in the low-level monster area forever, the monster level is low, and you don't have to worry about safety.

However, in terms of the amount of resources obtained on the map of low-level strange areas, it will probably develop the city to the eighth level in 10 years...

Of course, this is not that the stronger the strong, the weaker the weak, and the higher the map, the more powerful the monsters are. Even if we now have the top arms of level 5 such as Elf Dragon, it will not be omnipotent. If you encounter a mutually restrained monster, you will be destroyed without even scum.