Soul

Chapter 12 The King of Gambling in the Four Kingdoms - Haidong?

The largest gambling table in the casino is surrounded by people. It is already full of people. It seems that a big gamble is going on. It is difficult for Yuze and Haidong to squeeze in. It is crowded here. From time to time, someone cheers out, people sighs from time to time, and some people raise their thumbs and nod their heads from time to time. Yuze is curious about this. What is going on?

Haidong and Yuze squeezed in for a long time. As soon as they squeezed in, Haidong laughed, because the fifth Lingzun Chukui sitting on the gambling table. Haidong slowly put his mouth to Yuze's ear and whispered, "Oh, that's the fifth Lingzun. The white dress next to him is her. Chizi, it seems that we haven't come to the wrong place.

Yuze looked at what Haidong said. The fifth spiritual master Chukui is actually a beautiful woman, and all the key points on this table are also on her. Chukui looks strictly unable to tell the age. It is the feeling that she is only 20 years old but 30 years old. Chukui is dressed in red. At this time, she has already He took off his coat and tied it around his waist and sat there wearing a sling. Chukui actually had a big sunflower on his shoulder. On the smooth top of his shoulder, it looked like a sunflower looking up in the direction of the sun. Chukui's skin is very different from other women. It looks wheat-colored, just Like the skin color of some men, but this can't hinder the unique temperament of this beauty. Chukui's short hair is shoulder-length, and this short hair tilts back from the chin of his melon face, which looks like a sharp circle with a knife.

Chukui's face is a melon seed face, but it is full of personality. It doesn't have thick makeup and powder. It looks so natural. Her lips are thin and thin, and the edges of her lips are slightly Guan Ze. She looks extremely sexy. With a high nose bridge and big eyes, she seems to look like an 18-year-old girl with a thick forehead. The thick oblique bangs covered the whole eyebrows. At this time, Chukui was holding the card nine. At this time, Chukui's right hand made Yuze pay attention. He was actually wearing a glove, a black glove, and two fingers exposed, which looked very special.

Haidong looked at Chukui's side and had been giggling. Yuze originally wanted to ask some questions, but he didn't have a chance. Then he only heard Chukui's side suddenly roar out: "Give me a card, Piaoyu, take out the money!" Shouting, and standing next to him was Piaoyu, the red son of Chukui. Piaoyu was simply dressed in white without any color. He looked like a quiet boy with short broken hair bangs, a standard handsome man's face with a bookishness, and there were even a slight dimples. His eyelashes were very long, which strengthened his cuteness. With quiet persuasiveness, Piaoyu slowly put his mouth to Chukui and said, "Master, we have no money. Don't block it. We've all lost." Hearing Piaoyu's words, Chukui immediately came out angrily, turned his head to look at Piaoyu, and then roared, "What did you say? We only came for a while, how could we lose? Did you hide it for me?" When Piaoyu heard Chukui's words, he immediately became hairy. He couldn't help but remember that Chukui was also a big gamble last time. At that time, Piaoyu was still the red son of Chukui. With the heart of worrying about Chukui, he hid part of the money, but later he was found by Chukui and was almost beaten into a half-disabled. Chukui's temper It's very hot.

And at this time, a man had put one hand on Chukui's table, then took out a few pieces of gold, and then asked the master over there. He said, "I'll bet for her." This person is Haidong. Yuze slowly squeezed into Haidong and greeted Piaoyu and Chukui, but did not reveal their identity. In fact, Chukui and Piaoyu saw Haidong and then Yuze again. They all knew what the identity was, so Piaoyu also politely greeted Yuze and Haidong. At this time Chukui looked very good, but he seemed to be still angry. He turned his head and didn't say anything, but he still inadvertently looked at Haidong.

The master over there had no objection, and the people around him had no objection. He said, "Anyway, although you have too little gold, you don't refuse. Anyway, you just send money." Haidong couldn't help sneering when he heard this. Chukui over there also covered his mouth and seemed to smile, but he immediately returned to his expressionless face. Piaoyu on one side also began to smile. Yuze didn't know what the three people were laughing at, so he shook his head and continued to look at Haidong.

began to deal cards. Haidong didn't need to look at the cards at all. He only wiped it with his hands, and then laughed. While the people over there were still looking at the cards, Haidong had already showed his cards and shouted, "Sky Card!" After winning, Haidong won as soon as he came on the game, and still won a big victory. This trend continued until the end, the guys over there stood up angrily and suspected that Haidong was cheating, but Haidong laughed and said, "Everyone is playing. Don't take it seriously. These are all the money I won everyone. Take it and share it, and I'll give it to you.

Hai Dong turned his head and looked at Chu Kui and smiled, and then said, "Don't bet less in the future. If I can bet when I'm around, or try to bet as little as possible."

Yuze was stunned. I don't know what the relationship between Haidong and Chukui is. Why does this sound so weird?

Chu Kui snorted and then said, "I just like it. What's wrong?" With that, Chukui walked out of the casino, Piaoyu bowed to Haidong, and then followed Chukui out.

"Is Lord Chukui really strange?"

Strange? No wonder, this is her. In fact, she is very good, and you will gradually know it in the future. Haidong looked at Chukui who was far away and said.

"But Master, what is your relationship with him? Why do I look like a good relationship?

Hai Dong laughed and didn't say anything. Yuze didn't ask again. Then he turned his head to look at the guys who were splitting money on the table, and then asked Haidong, "Master, do you really don't want it? There are at least thousands of ingots of gold on it.

Hai Dong shook his head and said, "Don't you know that I'm the richest one in the Land of Water?" Those little money, cut, let's go."

Yuze was surprised. He didn't expect that the richest man in the Water Kingdom was actually the person in front of him. Haidong took a step, then turned around and looked at Yuze's side. He couldn't help laughing and then said, "Ha ha, you are so stupid. I lied to you. I'm just called the king of gambling in the four countries, haha."

Note: Card Nine

Brand entertainment products. Also known as dominoes. Each pair of cards is 32 pieces, made of bone, ivory, bamboo or ebony. Each card is a cube, engraved with ideas from 2 to 12 arranged in different ways on the front. Paijiu originated in China and is widely circulated among the people. It is an entertainment equipment. Card nine is generally played by 4 people, with a variety of ways to play and changes.

Introduction to Brand Nine

card nine

Pine (Tianjiu), a kind of game equipment. It is often used for gambling. Made of wood, bone or ivory, it is slightly longer than mahjong. Card 9 evolved from dice, but the composition of Card 9 is much more complicated than dice. For example, two "six points" are spelled into "sky cards", two "one points" are spelled into "ground cards", and one "six points" and one "five points" are spelled into "tiger head". Therefore, the gameplay of card nine is more changeable and interesting than that of dice. The "push nine" and "playing Tianjiu" that prevailed in the Ming and Qing dynasties are all more attractive games. Mahjong is the most influential form of game among dominoes.

There are two of 11 cards out of 32 cards, which are called literary cards or literary cards.

White card nine

The name points introduce the 12 red 6 points of the sky card, and the white 6 points symbolize the 24 solar terms of the weather, which is the largest card in the literary card. The ground plate is 2 red 2 points, symbolizing 4 directions in the southeast and northwest of the earth. 8 red cards and 8 points, and 16 points for the two cards symbolize benevolence, loyalty, courtesy, shame and wisdom, right and wrong, and shame, and 16 morals. He brand goose brand 4 red 1 point, white 3 points, like a goose, so it is called this.

Long card

Plum plum card brocade screen 10 white 10 points, looks like plum blossom, so it is called this. The long three-length shirt is obliquely long, 6 white, 6 points, 4 white bench, 4 points, and four points are like bench legs, so it is called.

Short card

axe tiger head 11 white 11 points red head four six brocade screen 10 red 4 points, white 6 points high foot seven cone shovel 7 red 1 point, white 6 o'clock zero Lin six copper hammer 6 red 1 point, white 5 points

Takeshi

Among the 32 cards, 10 cards are not double. 8 of them only have "corresponding cards" with the same number of points but different patterns. And there is only one of the two. There are 10 of these cards, which are called martial arts cards or martial arts. Also known as (point) name points introduction There are two kinds of miscellaneous nine 9 points, one red 4 white 5, one white 9 points miscellaneous eight eight, all of which are white 8 points, but there are two kinds of miscellaneous seven 7 with different arrangements, one red 4 white 3, one white 7 points miscellaneous 5 5, one red 5 points, one white 5 points two four heads six sets 6 (can be 3) one of the supreme cards , can be used as one of the supreme cards of Ding three three three cones 3 (can be 6), and can be used as two or four

The rules of this paragraph

Ivory Nine Antiques

32 dominoes (also used 20), 3 to 4 dice (Note: if 3 dice are the same color, 4, 1 of them are different in color, 3 or 4 varies according to the casino), 1 dice cup. The basic gameplay of card nine is to score by the size of the domino points. Domino nine is divided into big card nine and small card nine. Big card nine is four cards per person, which is divided into two groups of large and small. They are against the banker respectively. All wins and all losses are winners and losses. One win and one loss is a peace game. Small card nine is two cards per person, and the victory or defeat is immediately present. Due to the simple and neat gameplay, small card nine is more popular.

Basic conditions

This game requires a deck of dominoes and four players. A total of 32 dominoes are divided into: palace. Point. Three kinds of brand names. Palace: Heaven. Land. People. And. Mei. Long. Board. ( Two pieces of the same card). Point: nine o'clock (red nine. Black nine). Eight o'clock (curve eight. Ping eight). Seven o'clock (red seven. Black Seven). Red six points. Five o'clock (red five. Black Five). Three red points. Mo: Axe. 46. Seven. Wu. ( Two pieces of the same card). Ring: Red six points plus red three points are called ring, which is the largest card in the dominoes, and the smallest card used separately.

Domino Level

The sound is greater than the palace. The palace is greater than the point. Is the point greater than (sound- palace-point-me).

Shake the dice rules

In the first game, either side shakes the dice, and the party shakes the dice and begins to touch the cards. Later, the loser shakes the dice and the winner takes the cards in each game.

Rules for playing cards

When the loser shakes the dice and the winner touches the card, the winner needs to touch the card according to the method specified by the loser, such as touching the card from the front. Touch the cards from behind. Touch the card from the middle... Wait (first determine the method of touching cards, and then shake the dice. The loser can specify any method of touching cards).

Rules of the game

Put 32 domino cards in four pieces and one pier, and each person touches eight pieces of cards according to the rules of touching the cards. The banker starts to play the cards. Each player takes turns out of the cards. If you play a card, you must follow a card. If you play a pair of cards, you must follow a pair of cards. If you can't afford it, you must cancel the cards (you If you don't have the hand, you can't get the smallest or useless card in your hand and follow the card in your hand). The eliminated card must be written down, and you can't let your opponent know what card you have lost. At the end of the round, the player with the largest card on the table receives all the cards on the table that is counted in front of him. The more cards players receive, the more points they get.

Score method (unit: pier)

Every four cards are one pier, one pier is one point, and the last pier of a game is five points. The highest score of 12 points is mainly compared with the size of the banker. In particular, players can gamble with other players or take turns to play the bank. The number of people including bankers is usually 4 or 8. After each person*, the banker will put all the cards face down, start building cards, and then arrange 4 cards in 8 rows. Toss the points with the dice, and then distribute the cards to each participant in order.

score method

The method of distributing cards varies from casino to casino, and the following is a classification order. Everyone* first, and then the banker throws the dice. According to the number of dice, cards are distributed counterclockwise. For example, if eight people play with three dice, the banker's points are 1, 9, 17. Players will have 4 cards, divided into two groups, two in each group. Players can match two cards by themselves, and then two sets of cards face down, with small points placed horizontally in front and large points directly placed directly behind (because it is too complicated and used by few people, now most of them are placed horizontally regardless of size). Then everyone compares the cards with the banker, and must be greater than the other party before and after to win. Losing before and losing before and losing is a game, and losing before and losing before and after. Therefore, the licensing must pay attention to strategy.

Fine boxes of exquisite cards

Another more flexible gambling method is to take turns to make a house, usually starting with the casino making a house, and then taking turns to make a house in a counterclockwise direction. Players can make a house alone or partnering with the casino.

Order of card size

The size of the card first depends on whether there is a pair of cards. If there is no way to divide the winner by the single digit of the sum of the two cards (see decimal).

Order of card size

The pair, or pair, is a pair of two cards. The following is the order of all the cards. But whether the card is counted or not varies from casino to casino. For example, Tianwang, Diwang, Tianjuan, Diju, Tiangaojiu and Digaojiu, etc., some casinos are not listed as pairs, especially Tiangaojiu and Digaojiu.

Introduction to the name of size order

The largest supreme treasure, (Your Majesty) Monkey King matches Ding three with two or four, and the Xiehou saying "Ding three matches two or four - the perfect match" comes from this, characterized by points 3+6=9. The number of two cards is small, but the pair is the largest, which is fun.

Nine pattern (22 pieces)

The second double day is composed of two cards. The third double ground is composed of two cards. The fourth pair is composed of two cards. The second pair is composed of two cards. The sixth pair of plums is composed of two plum cards. The seventh pair is composed of two long cards. The eighth double bench is composed of two bench cards. The ninth pair of axes is composed of two axes. The tenth pair of red heads are made of two red cards. The eleventh pair of high-foot is composed of two high-footed seven cards. The twelfth pair of Linglin is composed of 20 Lin six cards. The thirteenth miscellaneous nine is composed of two miscellaneous nine cards. The fourteenth miscellaneous eight is composed of two miscellaneous eight cards. The fifteenth seven is composed of two miscellaneous seven cards. The sixteenth miscellaneous five is composed of two miscellaneous five cards are composed of the seven cards. The 17th Heavenly King is matched with any kind of 9-point card, that is The sky card is equipped with miscellaneous nine cards, which is characterized by 12+9=21, and the single-digit number is the 18th land card with any kind of 9-point card, that is, the ground card with miscellaneous nine cards. The characteristic is that the number of points is 2+9=11, and the single-digit number is the 19th day of the sky card with any kind of 8-point card, that is, the sky card is matched with a person card or miscellaneous eight cards. It is characterized by 12+8=20, and the single-digit number is 0. The 20th floor card is matched with any kind of 8-point card, that is, the ground card is matched with a person card or miscellaneous eight cards. The characteristic is that the number of points is 2+8=10, and the single digit number is 0. On the twenty-first day, the nine-day card is matched with two or five cards. The characteristic is that the number is 12+7=19, and the single-digit number is 9. The 22nd high nine cards are matched with seven cards, which are characterized by 2+7=9, and the single-digit number is 9. If there is no pair of cards, the winner will be won or lost by the sum of the two cards. If there is no above pair of cards, the winner will be won or lost by the sum of the two cards. The maximum is 9 and the minimum is 0. This is also the origin of the name of the card nine, which means the number of nine. Example: For the combination of one-day cards (12 points) and one miscellaneous five (5 points), the sum of the two cards is 12+5=17, and the single digit number is 7, so the number is 7. Another combination of plum (10 points) and a red head (10 points), the sum of the two cards is 10+10=0, and the number of single digits is 0, so the number is 0. And Ding three cards and two or four cards can be called. Example: If you get 10 Lin six cards and 24 cards, it can be regarded as 6+6=12, only 2 points; it can also be regarded as 6+3=9 points.

Go through the five levels

The basis for passing the five levels is to regard each card as composed of two patterns (one pattern is composed of at least one point and up to six points). The specific gameplay is as follows: form a row of six cards, form a total of five rows to weigh five levels, and the remaining two cards are placed at the bottom as additional cards. You can also form a row of five cards, which is called five levels, and the remaining seven cards are added. Then from the top first level (first row), when the three outermost cards of the six cards (which can be: the three on the left; the three on the right; the left two and the one on the right; the left and the two on the right) meet the following requirements, you can take these three cards from the level and press the original The order is on the far left side of the addition as a new addition. If the remaining cards also meet the requirements, you can continue to take them as additional cards; if there are no cards that meet the requirements, you can continue to watch the next level. The specific requirements for taking cards are as follows:

Ancient card nine "sixteen"

1. 14-17 o'clock. Three and only three patterns are the same, and the sum of the points of the remaining three patterns reaches or exceeds 14 points. For example: three six; three three; four five)2. Five o'clock (five yuan treasure). Three and only three have the same pattern, and the sum of the points of the remaining three patterns is exactly five points. For example: two four; four; one two) 3. Divided compartment. Three and only three patterns are the same, and the remaining three patterns are exactly the same. For example: five five; five six; six) 4. Double one, two, three, double four, five, six. The number of patterns is exactly 2 1 points, 2 2 points, 2 3 points; or exactly 2 4 points, 2 5 points, 2 6 points; or exactly 2 2 points, 2 3 points, 2 6 points. ( For example: one three; one three; two two) 5. Cut the card. There are four patterns that are the same, and the sum of the points of the remaining two patterns is exactly equal to the points of the same pattern. For example: one six; five six; six six, called cut six, and the rest of the names are also cut several) 6. Five sons Dengke. Five patterns are the same. For example: two two; two two; two five) 7. Two three depends on six. The dots of the pattern are exactly 2 2 points, 2 3 points, and 2 6 points. ( For example: two three; three six; two six) 8. Different. The points of the pattern are exactly 1 point, 1 point, 1 point 2 point, 1 3 point, 1 4 point, 1 5 point, and 1 6 point. ( For example: 16; 2 3; 45) When all the levels do not meet the required cards, take out the cards from the additional cards and add the same number as the remaining levels and add them to the far right of each level (the first card is added to the right of the first level, the second card is added to the second level, and so on). When there are only three cards left in one level and these three cards also meet the conditions for taking cards, all of them will be won, and this level will be passed. In the future, only the remaining cards will be added. When the number of cards added is less than the level, you can first ensure that the bottom level is added in order. If you find that there is no combination that meets the conditions for taking cards, all the cards added just now will be moved up one level in turn. For example, when there are only 2 cards left in the remaining 5 levels, the first card from the right will be added to the 4th level, and the second chapter will be added to the 5th level. If there is no combination that meets the conditions for taking the cards, the last two cards will be added to the 3rd and 4th levels respectively. If there is still no combination that meets the conditions for card collection, it will be added to the second and third levels. When the first card is added to the first level and there is still no combination that meets the conditions for card collection, the clearance fails. If all the customs are passed, the customs clearance will be successful. After successful clearance, a row of additional cards consisting of 32 cards is formed, so that you can continue to play grinding. The gameplay is as follows:

Pear

Disconnect 32 cards from the middle, divide them into 16 cards each, and then align the two sets of cards up and down (i.e. the first and sixteenth opposite, the fifteenth and thirty-second opposite). Then look at each set of cards aligned up and down from left to right. If there are pairs of cards (the same number of martial arts cards is a pair of cards, and the four or two cards and one or two cards are paired cards) are taken out from them, and they are still arranged up and down, and the newly removed cards are listed on the right. If not, move the position of the two cards in the lower row to the right, then move the left side of the upper row to the next, move the right side of the lower row to form a new two rows, and then repeat the above process. If you can remove all the cards in the end, the grinding will be completed; if all the cards cannot be taken out in the end, the grinding will fail. When the grinding is completed, all two opposite rows are formed. At this time, the cards can be divided into four sections, and each paragraph (four pairs of cards) corresponds to whether the player has "wine, color, talent and gas" luck on the day.

slitaire

The solitaire can be composed of two, three or four people, and you can figure out who will play first by throwing dice (there are also rules that the first three or six must be paid first). The purpose is to pair the ends of the same color, and analogous in turn. A card can be connected at both ends. If there is no card to receive, you must take your own card face down and place it aside, commonly known as "sleep". When all players "sleep", players add up the points of "sleep cards" respectively, and the largest number wins, and the smallest wins. If you encounter the same points, it will be a peace game. Number of cards used: solitaire is the most common gameplay in the card nine game, which is widely spread among folk and cities. Its rules are lax than the Tianjiu game, entertaining others. Generally speaking, in the case of a deck of nine cards, each person has 10 to 12 cards; three players have 10 cards each; and four players have eight cards each. If necessary, you can also take two pairs of the same cards (64 cards): 20 to 24 cards per person, 20 cards for 3 people, 16 cards for 4 people. At the same time, it can also be two-to-two; one-to-two, and the fun is endless.

Edit the relevant literature of this paragraph

The 40th chapter of A Dream of Red Mansions: "The mandarin duck said: 'Now I'm talking about the domino deputy, from the old lady to the old man Liu." Qingliang Zhangjun's "Continuation of Wandering Trail ยท Domino Grass": "The play of dominoes, since Song Youzhi, "Xuanhe Spectrum" takes three cards as the rate, three cards are six sides, that is, the change of dice. Recently, the play of Tianjiu can be seen in Ming Pan Zhiheng's "Continuation Leaf Spectrum". Yun Jin Cong a good family changed this card into thirty-two leaves, which can be persistent, which is the abuse of today's domino lake. Ye Shengtao's "Received Three or Five Dou": "Some people indulge in gambling and hope that the domino dice will be effective and win him 10.8 yuan in one game." See "tooth plate".

Edit this related story

In the second year of Song Xuanhe (1120 AD), a game called "Domino" appeared among the people. This kind of domino game was introduced into the palace during the reign of Emperor Gaozong of Song, and then quickly prevailed throughout the country. At that time, the dominoes were mostly made of tooth bones, so the dominoes were also known as "tooth cards", and the people called them "card nine".