Turtle Continent

Introduction to the three arms of Warcraft: Night Elf

NightElf [NightElf]

The reclusive Night Elf is the earliest race born in the world of Warcraft. These mysterious and immortal creatures first learned to use magic, and began to transform the world with magic ten thousand years before the first war between humans and orcs. The wanton use of magic by the night elves eventually led to the Burning Legion coming to the world and triggering a catastrophic battle between two powerful races. The night elves tried their best to repel the Burning Legion, but their magical continent suddenly broke and sank in the sea. Since then, the night elves have been able to stop using magic in order to no longer attract the terrible Burning Legion. They were completely isolated from the world and lived in seclusion on the Holy Mountain of Haigar for thousands of years. As a race, night elves are a model of dignity and justice, but they do not trust other seemingly weak races. Because they are born with the ability to be invisible and use mysterious magic, other races also do not trust them.

Night Elf Hero: Priestess of the Moon [PriestessoftheMoon] Introduction: As the leader of the reconnaissance force, the fearless Priestess of the Moon embodies the power and elegance of Elani, the ancient moon goddess of the night elf. They wore shining silver armor and rode a fierce white tiger to participate in the battle.

In order to protect their home, the priestess holding the magic bow will not give in to any evil force that invades the night elf territory.

Evaluation: Magic hero unit. The Priestess of the Moon is a long-range attack unit, with shadow escape (passive skill, invisible at night), reconnaissance (similar to the human radar station in StarCraft), scorching arrows (automatic casting, with additional fire attribute damage for each attack), strong strike aura (improving the long-range attack power of nearby friendly forces) and star fall. (Ultimate spell, falling stars cause serious damage to a wide range of enemies), among which the shadow escape ability is the unique ability of female units of night elves, which can be invisible without moving or attacking at night, and the scorching arrows constantly consume mana to cause additional fire attribute damage to the enemy, which makes the daughter of the moon sacrifice. Si must choose one of the two spells that consume a lot of mana, Burning Arrow and Star Fall. If you want to develop in an all-round way, you must take care of it. The stars fall and the human race is big. The mage's blizzard is essentially the same, and it can also hurt his own people by mistake. Use it carefully.

Introduction to the Jungle Guardian [KeeperoftheGrove]: The powerful guardians of these half-elf half-bucks are the descendants of the demigod Cenaryus. Guardians can gain strength from nature and animals. Although guardians usually live in seclusion in the sacred moon forest, they will stand up when the world is in crisis.

Evaluation: Battlefield support hero unit. Jungle Guardian has been changed into a long-range attack unit in version 1.10, with entangled roots (strate an enemy unit and cause damage to it), natural power (turn trees into tree people to fight), thorn aura (make the surrounding friendly troops have inverted thorns, and damage enemies who attack them close to them)

and tranquility (ultimate spell, healing a wide range of friendly troops). Entangled roots can make the enemy unable to move, but it is ineffective for heroes. The practicality is greatly reduced compared with 1.03, but it can still be used to hunt down the enemy's remnants. The power of nature is the most practical skill of the jungle guardian. After reaching level 3, you can organize a treeman brigade in a very short time to effectively attract the enemy's firepower. The thorn halo works well against a large number of melee arms, but it is useless for night elves - they are all long-range combat units. Ningjing is really valuable for group recovery after the war, but it can't be used when the jungle guardians are in full bloom due to the need for continuous casting to achieve the best results.

Demon Hunter [DemonHunter] Introduction: Demon Hunter is a dark warrior who is rejected by the night elf society. They made a contract with the dark forces a long time ago, and they wanted to fight against the power of chaos to the end. They blinded their eyes and gained the ability to quickly find demons. They hold powerful weapons and hunt demons with them. Although the demon hunters can be regarded as the most powerful warrior among the night elves, their selfless sacrifices are not understood by their compatriots.

Evaluation: Speed hero unit. Demon hunters are tragic heroes similar to the Dark Church, so their skills are very sacrificial: mana burning (let the enemy lose mana), sacrifice (demon hunters are on fire all over, causing damage to the enemies around them), dodge (passive skills, have a certain chance to avoid the enemy's attack) and metamorphosis (ultimate skills). , transform into a demon), in which mana burning is a necessary skill to deal with enemy heroes and magic units and master the initiative of battle. It can quickly drain the enemy's mana, making him unable to cast powerful spells. Sacrifice is not very lethal, and it needs to constantly consume mana, which is not very practical. Dodge has a large effect, which can effectively protect the life safety of demon hunters, while metamorphosis is relatively rubbish. The health value is +300, and 5 health points per second are restored. As an ultimate skill, it is too powerful. Moreover, because the night elf's troops are mostly long-range combat arms, the demon hunter belongs to the melee army, which obviously will first become the enemy's attack target, which is too dangerous.

Night Elf arms: Elf [Wisp] Introduction: Elf are the ancient souls living in the Kalimdo Forest - it is said that they are actually the souls of the dead night elves, but this statement has not been confirmed. Elves and night elves live in harmony and serve ancient trees. They can turn into various trees and grow into living buildings.

Evaluation: Infrastructure arms. The role of elves and human farmers is similar. They can also collect gold mines and wood, build various buildings and automatically repair buildings and mechanical units. The elf's method of collecting gold ore is to drill in a gold mine (up to five) wrapped in the roots of the tree of life, while his method of collecting wood is to keep turning around the trees and getting wood without destroying the trees, but he can only collect 5 units at a time. The elves can dispel the magic effects attached to nearby troops through self-detonation, which is really tragic.

Archer [Archer] Introduction: The archer's status in the reconnaissance team of the night elves is irreplaceable. These brave female warriors are all sharpshooters. They haunt the dense forests of Kalim, and few warriors can match their lightning-sharp skills. Like all female night elves, archers can be invisible at night.

Evaluation: Long-range attack arms. The archer was strengthened in version 1.10, replacing the female hunter as the main force of the night elves. After upgrading the improved bow and Baibu Chuanyang, the main long-range attack troops of other races cannot be compared with archers in terms of range or attack power. Archers can not only be automatically invisible at night, but also ride on the horned eagle to become an air force (you can't get down if you ride it). In actual combat, the female hunter is usually used as a meat shield, and the archer shoots arrows in the back, coupled with the strong aura of the priestess of the moon. The power of such a combination cannot be underestimated.

Introduction to the Huntress [Huntress]: The Huntress is the core part of the Night Elf Scout Force. They drew strength from Elani, the goddess of the moon, and galloped on the battlefield on the fierce black panther. The female hunter is strong, dexterous, and has no mercy on the enemies who dare to defile the sacred Ash Valley Forest. Like all night elf women, female hunters have the ability to be invisible at night.

Evaluation: Long-range attack arms. Although it is also a long-range attack, the attack distance of the female hunter is too short. Because of her long health and inconspicuous attack power, she is the only one who plays the role of the Night Elf Meat Shield. In addition to being a meat shield, the female hunter can also automatically be invisible at night. In this way, a women's army composed of moon goddesses, archers and female hunters can completely cover the enemy in inexplicable fear at night. Imagine that your enemies - a large number of archers and hunters, led by the priestess of the moon - suddenly emerged out of thin air and shot your farmers or other troops into hedgehogs. When you angrily led a large army to support, they suddenly became invisible. So you put the army in the last place where they appeared, because you knew that they were here. Suddenly, countless meteors fell from the sky. When you commanded the troops to avoid the natural disaster, these annoying elves had already disappeared... Of course, if you had the means to detect the invisibility, the situation would be better, but at dawn Before, you always had to be nervous. Each female hunter has an owl (which can only be used once), which can be placed on a tree to provide a field of vision in this area - note that unless it is dispersed by dispersal magic, this detection effect is permanent.

Tree Demon [Dryad] Introduction: The charming tree demon is the daughter of the demigod Cenaryus of the night elf clan. These naughty and active creatures are very similar to centaurs (their cursed cousins), but their bodies are more suitable for living in the forest. They are quick to respond and get along well with other children in the forest. Although tree demons hate unnecessary violence, they will also defend Karim with their lives as a last resort.

Evaluation: Support arms on the battlefield. The tree demon's attack power is not very high, but after studying spell immunity, she can be immune to any unfavorable magic - that is to say, only ordinary attacks can hurt her. In addition, the tree demon also has the ability to disperse spells, which can be used to dispel the unfavorable magic of her own troops and the advantageous magic of the enemy. But in actual combat, it seems that no one has seen mass-produced tree demons.

DruidoftheTalon Introduction: DruidoftheTalon's responsibility in the night elf society is to collect intelligence and research. They have the ability to transform into crows and can fly around on the battlefield and transmit intelligence. In addition, their magical ability is also one of the best.

Evaluation: Support arms on the battlefield. As a new addition to the arms in version 1.10, the Raptor Druid is recognized as chicken ribs. Except for the elf fire (automatic release, so that the enemy's armor-5 is not invisible), the hurricane (blowing the enemy into the air and slowing down after landing) and the crow transformation (turning into a crow, which can fly and attack against the air) have no practical value - the hurricane effect is not obvious, and the crow transforms in addition to making the raptor Drew It's useless to act faster and die faster. It is estimated that future versions will strengthen him.

Introduction to DruidoftheClaw: These ancient druids worship the totems of bears and can use the power of their totems to defend their homes. They can transform into huge and fierce grizzly bears, thus with amazing strength and endurance. They use this powerful magic power to show their bravery and strength in battle.

Evaluation: Support arms on the battlefield. The claw Druid is expensive and occupies a large population, but his two skills: roar (increase the attack power of nearby units by 25%) and recovery (restore 400 health points of a single army within 8 seconds) are quite useful. But in general, this arm is still not very practical. Once the powerful bear magic returns to the form of the elf, it will lose all the mana value, which is not worth the loss. This arm still needs to be strengthened.

Hippogryph Introduction: Hippogryph is an ancient magical beast. Their bodies are both raptors and bucks. They soar freely in the sky of Kalimdor and attack any enemies they encounter that destroy the balance of nature. Horned eagles can spit out missiles with magical power from their mouths to attack enemies in the air. The wise horned eagle and the night elves formed an alliance, because the god of the night elves, Cenaryus, is the protector of nature and all creatures.

Evaluation: Air-to-air arms. Horned eagles can only be air-to-air, and their combat ability is not very strong, especially when dealing with human dwarf helicopters. Its biggest use is to carry archers to become a new arms - horned eagle knights. If you don't want to fight with the horned eagle knight, don't consider producing the horned eagle.

Hippogryph Rider Introduction: When the battle enters the white-hot stage, the night elf archers can summon powerful eagle beasts to take them to the sky. The archer rode on the horned eagle beast and shot arrows, and the horned eagle beast completely obeyed the bower's command.

Evaluation: Main Air Force arms. The horned eagle knight is the most creative arm in the game. Let an archer ride on the horned eagle beast become a powerful horned rider with 860 health points, which can fight against both the air and the ground. The strength of harassment, air strikes or air combat is the best. But gold is not enough. There are too many natural enemies in the air force. No matter how strong the Horned Eagle Beast Knight is, he is stronger than the corpse and the Predator, let alone the opponent of the group of archers, so it is still a popular service.

Introduction to the crossbow cannon [Ballista]: the siege weapon of the night elves.

Evaluation: siege arms. You can't be in the air. Remember to bring an elf to repair the damaged cannon.

Introduction to the double-headed dragon [Chimaera]: The mysterious double-headed dragon from the Ash Valley Forest is a horrible beast that lives in harmony with the night elves. They circle over the dark forest and use deadly spitting against all enemies who invade the holy continent of Kalimdo.

Evaluation: Strong Air Force. The double-headed dragon spits lightning, which can attack targets on the ground and air. Its acid spray can cause great damage to buildings. However, because the air force is not strong in Warcraft III, the double-headed dragon can only participate in the battle as an auxiliary arm, and it is impossible to rely on it as the main force.

Treeman [Treant] Introduction: Treeman is a warrior created by the jungle guardian's spell "natural power". It belongs to the summoning unit and has a time limit.

Evaluation: The natural power of the jungle guardian can transform trees into tree man battle (1 level, 2 level 2 and 3 level 3). The summoning speed is fast and suitable for mass production. Treeman can be used to effectively attract the enemy's firepower, and its attack power is unmatched. Constantly summoning treeman in battle can enhance its own strength. The only thing to pay attention to is that things such as dispelling magic and magic wands will kill the tree man. If the enemy has a large number of such magic troops, you'd better find another way not to waste the mana on the treeman. Because the Night Elf's Moon Well can restore the mana value of the magic unit, a kind of play has been derived: let the jungle guardian stay next to the Moon Well, constantly summon the tree man and restore the mana from the Moon Well, which can create a large number of tree people in a very short time and then attack. In a word, tree people are bigger than human beings. The mage's water element is more practical.