The Rise of the Emperor of Online Games

498 Kill Defense

On the edge of a cemetery in the United States, a player who incarnated as a demon king is entangled with a warrior! If you carefully find that this evil magician is the demon character of the white bear, and the other warrior is a defense with two legendary armor and a legendary one-handed sword. The two are directly bombarded, fighting to death!

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The white bear's physical attack does not hurt at all on the defense. This damage is simply a little strong who can't be killed for the recovery of talent, equipment and skills with 120,000 health points. The white bear is also consumed by him here. The black violence does not dare to get too close to the output. This defense has legendary weapons, and it is very painful to fight against the black violence without healing skills.

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Although the damage of the white bear is a little higher, the white bear's health value is much higher than his, and it can't get an advantage in output. He had killed the white bear's pet first and then fought with the white bear, but it seemed unlikely. The white bear is directly stuck, and the black rampage and skill control can't resist at all. Fortunately, this defense is a undead race, with the will of the undead to relieve fear, otherwise it is easy to be continuously controlled by the white bear.

The white bear will fight against this defense on the Balu Hills because he killed the two undead thieves last time. They are a guild player. Although the white bear couldn't understand what he said, it was clear that he wanted to get back the two pieces of equipment, but the white bear would not give it to him, so he fought like this!

I have to say that this defense survival ability is strong, strong control ability, but the output is relatively weak. Unless you open a giant strike, you can't cut yourself. The PVP positioning and technique of this defense are also very strong and experienced, which is more difficult for PVP compared to the white bear in the day shift.

The hidden profession of defense is biased towards PVP, while the hidden profession of the white bear is biased towards PVE. Coupled with the disadvantage in equipment, the white bear also relies on the devil's race and skills to bring advantages.

For a single fear and a group fear of the white bear, the defense has the will of the undead and the fury anger. With the decreasing effect of spells, it is impossible for the white bear to continue to control it. This defense has three control skills: shock slam, vibration wave, and broken gallbladder roar, while the white bear is the first two coma skills that have the effect of duration weakening. Broken gallbladder roar is to open the badge to release. In terms of control skills, neither side has much advantage, so we have to grind it down!

The coma effect attached to the warrior's charge interception is ineffective under the 60% duration of the demon king's incarnation, and the white bear often jams this defense on the 8 yard kite. This time, in addition to the vibration wave fainted, the white bear approached and jumped backwards and charged. It's just that the white bear takes the demon leap and the void transfer. It's not a problem to continue to card 8 yards. The impact of the black storm is an outbreak, and the earthquake can slightly control the defense, which is the advantage of the white bear!

"It's really difficult to kill people if the equipment is not good..." The white bear feels very painful now. With the health value of the current defense, it can't be taken away if he opens the shield wall or breaks the boat, so the white bear feels that he must force this guy to open the badge, and then control him from giving him skills. Take it away!

The white bear still wants to kill this defense, but there is no way to kill the white bear. For the white bear at the meat shield level, the relatively brittle defense is under great pressure. It is impossible to bring down the health value of the white bear to 60% at all. However, I am the health value of the two dead flames around the white bear, and the spells of the white bear come over. The black storm has a wave after wave of impact, which begins to make the defense feel a little. Under pressure!

Jump back!

The defense jumps directly after the battle, and then intercepts the black storm, directly takes a huge blow to weaken the armor of the black storm, and then throws the skill over and plans to take away the white bear's demons. Then there is hope to kill the white bear next.

Devil gain! Devil's freedom!

Increase the upper limit of the health value of the black storm, and directly open the devil to freely restore its health, so as not to be really taken away by this wave of defense. At that time, the white bear will not have a chance to kill this defense at all. After supporting the wave of defense, it is time for the white bear to start to output!

Shield slam!

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A critical strike comes out to take away a piece of health of the black storm, and removes the effect of demon buff, and then continues to destroy and kill!

Gourdan's hand!

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A meteorite bombarded down and directly hit the head of the defense, knocking him unconscious. This time, the black storm can run away, while the white bear is in the middle.

The badge is on! The white bear finally waited until this time. The anti-war badge opened to relieve the coma. He wanted to continue to output to the black storm, but he didn't expect that the black storm directly came to the earthquake to prevent the war and fell to the ground, and then paralyzed to the ground!

The outbreak is coming!

The white bear is reading the spell of fear, and at the same time, the black storm runs back. When the white bear's spell reading is almost done, it will directly hit back to wake up the paralyzed defense and take away 7032 health points! At the same time, the white bear's fear directly controlled the defense again, making him run around on the ground!

Fury!

can remove fear, paralysis and stuffy effects. Now there is only this skill left to decontrol the defense, because after opening the badge, the undead will shares 30 seconds of CD time in the cooling. And the white bear is afraid that he will have this skill, so that the white bear can continue to control him!

Fear roar!

Make the enemy unable to move due to fear, and take an additional 15% damage! This is a skill to control the price explosion. After the release of Guldan's hand, the white bear's evil energy flame has a strong damage bonus. However, before opening the skill, the white bear first takes up a hidden skill "Devil's Hand" that does not take up public CD time and the final talent skill "Step Forward".

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Step forward effect white bear immunity negative effect, and the attack must be a critical strike! The evil flame after Guldan's hand floats out a high amount of damage, and there is a bonus of the devil's hand of the white bear, and the damage is very powerful.

[Devil's Hand]: Auxiliary skills. A pair of devil's hands appear from the void to assist you in attack and defense around you. The Devil's Hand causes 50% of your damage and shares 6% of your damage for 12 seconds. The devil's hand can pull back the fleeing enemy and catch the fleeing enemy. CD time: 90 seconds, consumption: 20% basic magic value.

This pair of dark gray ghosts from the space behind the white bear also imitated a move after the white bear threw a dark green evil energy flame, causing a 50% damage effect. This is the first hidden skill of the demon messenger. It is a very powerful conventional skill that can output, be frank, and control. Among the three skills, the white bear likes this skill most. A pair of huge empty devil hands follow their output on both sides, which looks very cool!

[Demon Cemetery]: Field skills. A demon cemetery environment is formed within 200 yards around the demon, which greatly improves the attributes of all demon pets and undead pets. You, who become demons, can control all dead corpses in the devil cemetery, turn them into demons, and have 80% of the attributes of the body, attack speed and movement speed. All demons who lose their health will explode, causing 10% of their maximum health shadow damage to enemies within 5 yards. When summoned by the demon cemetery, 5 demon corpses will appear randomly. CD time: 1 hour, consumption: 15% maximum health.

The white bear opens the third hidden skill, which is the most dangerous desperate skill to consume its own health. After this skill came out, a dead tree cemetery appeared around the white bear, and the cemetery was everywhere! Five light green lines also appeared from the position of the white bear's chest pointing to the cemetery on the side. Three bones with huge knives climbed up, and the two demon knights jumped out. They were all connected to the green line on the white bear's chest. It seemed to prove that the white bear was manipulating them.

The devil's claws!

The white bear continues to pull down the health value of the defense, and the summoned demons also quickly fire and defense. This must take him away in a wave. If he wakes up and opens the shield wall, it is impossible to kill him. The white bear can only escape at that time!

The equipment can't keep up. The white bear can only keep grinding the other party's health, and then take it away with a wave of explosion!

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A large amount of damage floated from the head of defense and was besieged by all creatures. The damage effect was also improved. This can't be done without death! In the end, the defense also couldn't help falling to the ground. He didn't expect that the white bear would wait for him to open the badge or the will of the undead, consume his rage with fear spells, and then control himself to break out!

A one-handed sword with orange light fell to the ground. The white bear didn't have to think about it. He picked it up and jumped away from the devil, and then moved farther into the void. Step forward will refresh the time when you kill the defense, but in the end, the output of the white bear is definitely not as high as its 250% health, and it will be in a coma for 4 seconds. It is likely that there are other players waiting to attack themselves. It's stupid not to run away.

Just as the white bear picked up the legendary one-handed sword and ran away, a mage behind flashed out of the grass, but this time it was too late for him to hold the white bear. It's okay if he comes out when the white bear controls the defense, but the reaction is too slow to know that the white bear is going to break out.

This mage is the head of the two undead thieves killed by the white bear. This defense should also be in this team. He came here to see the strength of the white bear, but he accidentally killed the white bear! This is completely unimaginable by them. The white bear is just a legendary cloth armor. Why is its survival ability so fierce? And it broke out with a big move, which obviously opened the third hidden skill.

This time, the deputy commander lost the legendary one-handed sword. He didn't know how to explain to the president. If you know this, you shouldn't listen to the defense to test the strength of this evil magician, but surround it with two people!

"Your doomsday is coming!" The mage was completely enraged this time and must take back this legendary one-handed sword!